Search found 25 matches

by jreuschel1
Wed Jun 03, 2009 2:42 am
Forum: Code Snippets
Topic: (C++) WoW style custom controls with camera and more
Replies: 36
Views: 29270

Yeah, Or linux, since I coded it in Linux

Yeah, why not ubuntu, cause that's what I was using,

yeah, why not version 8.04?

yeah, why isn't your name Gorgenspien?

shouldn't you be 57 years old?

Pirate.

MS is the pirate 1000 EUR?
by jreuschel1
Thu Nov 20, 2008 4:39 am
Forum: Advanced Help
Topic: Rotation by quarterions or matrixes?
Replies: 11
Views: 2030

maybe this thread applies to your topic


http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4680
by jreuschel1
Thu Nov 13, 2008 5:34 pm
Forum: Code Snippets
Topic: Spheres like Earth
Replies: 8
Views: 3495

the 'L' key should show you the higher detail blindside.
by jreuschel1
Wed Nov 12, 2008 12:14 pm
Forum: Code Snippets
Topic: Spheres like Earth
Replies: 8
Views: 3495

Description

Thanks for the screenshot jontan

I just uploaded a better version but since it is a work in progress more is still to come

_______________


This is a fast "Earth type" planet generator and.

the planet terrains are generated in low detail first on the surface of a cube with 21x21 square faces on ...
by jreuschel1
Sun Nov 09, 2008 3:46 am
Forum: Code Snippets
Topic: (C++) WoW style custom controls with camera and more
Replies: 36
Views: 29270

I'm tired

if you download the exe of Worlds, you might want to know this:


to even see anything you must fly BACKWARDS out of the center of the planet with the 'S' key or you may be forever doomed to see black nothingness
by jreuschel1
Sun Nov 09, 2008 3:20 am
Forum: Code Snippets
Topic: Spheres like Earth
Replies: 8
Views: 3495

Spheres like Earth

I'll have to remake this, my free web host got it's entire site shut down now even I don't have the source anymore.

dead link removed
by jreuschel1
Sun Nov 09, 2008 3:17 am
Forum: Code Snippets
Topic: (C++) WoW style custom controls with camera and more
Replies: 36
Views: 29270

no new updates

No updates yet for the cam...

But, it was WoW cam right?

wasn't WoW a "World?"

aren't worlds round?

http://jreuschel.10gbfreehost.com/worlds/Worlds.zip

for my latest project

file size
1.49GB / 1000

a picture is worth a thousand words: The exe here is 31 KB and reserves 32MB and it is a ...
by jreuschel1
Thu Mar 27, 2008 9:24 pm
Forum: Beginners Help
Topic: RTT OpenGL produces only stripes
Replies: 3
Views: 429

Thanks

thanks for the quick reply, I was begining to think it was my single computer with this problem with everyone in the forums talking about how opengl flips horizontally. btw, my openGL driver->getName()==2.1.1
by jreuschel1
Thu Mar 27, 2008 4:19 pm
Forum: Beginners Help
Topic: RTT OpenGL produces only stripes
Replies: 3
Views: 429

RTT OpenGL produces only stripes

I am trying to render a skybox from distant objects to speed up rendering but when i render to texture, i get only a few stripes of non-background color with OpenGL, only background color with Direct3D, and it works with Burinngsvideo. but very low detail.

I am rendering only Billboard objects onto ...
by jreuschel1
Tue Jun 12, 2007 9:19 pm
Forum: Beginners Help
Topic: Moving a camera forward
Replies: 4
Views: 556

try moving based on the difference of the two positions


maybe something like this:

vector3df varCPos,varTPos,varNPos;
float moveFactor=0.0001f;
varCPos=cam->getPosition();
varTPos=cam->getTarget();

varNPos=(varTPos-varCPos);
varNPos.normalize();
varNPos=varNPos*moveFactor;

cam->setPosition ...
by jreuschel1
Sun Apr 08, 2007 4:31 am
Forum: Off-topic
Topic: Todays religions
Replies: 125
Views: 16778

Is there a god or is there not?

Is there belief or is there not?

bible:
In the beginning god created.....

science:
Matter cannot be created or destroyed


maybe in the beginning god BECAME...
...
...
...
Alpha and Omega, beginning and end.....

the universe cycles to become god again at the end ...
by jreuschel1
Mon Mar 05, 2007 4:02 am
Forum: Beginners Help
Topic: strange chasecam movement...
Replies: 13
Views: 1890

Try this in place of the original one.
It works with the same input so change moveSpeed to suit your needs.

<note> there may be some unused code lines, since it has ben edited so many times, but it works.



//I3rdPersonCam.h 3rd Person chase camera for Irrlicht 3D 1.1
// version 0.3

#include ...
by jreuschel1
Thu Feb 22, 2007 5:44 pm
Forum: Beginners Help
Topic: strange chasecam movement...
Replies: 13
Views: 1890

My late night coding is getting the better of me.

[edit] incorrect solution removed

since this camera never really reaches the target distance (only approaches that distance) you may still get some lag at high speeds since acceleration must occur before high speed although if you constantly adjust ...
by jreuschel1
Wed Feb 21, 2007 7:41 pm
Forum: Beginners Help
Topic: strange chasecam movement...
Replies: 13
Views: 1890

In my test with this camera the camera does catch up with a walking model, as a ship is faster, you may need to adjust the move speed to a higher value maybe 0.5f so that the camera travels faster.

the move speed is not reay a speed at all but a fraction of the distance measured between camera ...
by jreuschel1
Wed Feb 21, 2007 4:51 am
Forum: Beginners Help
Topic: strange chasecam movement...
Replies: 13
Views: 1890

Sorry, I misunderstood the problem 1 and thought that constant distance was the goal.

this camera follows smoothly and will roll with the target
it can be altered to not roll (uncomment the "setUpVector()" line near the end)

it follows target rotation changes instantly, but distance changes take ...