Search found 4 matches

by tentons
Fri Sep 16, 2005 6:54 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 10281

Sweet! I'm going to play with this tonight. :)
by tentons
Fri Sep 16, 2005 1:11 pm
Forum: Beginners Help
Topic: Python + Irrlicht Possible?
Replies: 5
Views: 632

Python is not too slow. As long as you don't use it for the wrong parts of the game (ie, try to write a rendering inner loop--but that's what Irrlicht is for) and keep your game event-based, there's no reason you can't use Python for any size project.
by tentons
Fri Sep 16, 2005 12:45 pm
Forum: Open Discussion and Dev Announcements
Topic: I love Irrlicht
Replies: 15
Views: 1783

I've been watching the engine for a long time, and when Mac OSX suppport is ready, I might take the dive since there's also a Python binding.

Congrats to all involved. It's turning into an excellent piece of technology!
by tentons
Fri Oct 15, 2004 4:00 pm
Forum: Beginners Help
Topic: Why exactly can't it work with Mac OS?
Replies: 39
Views: 4139

Would it be feasible to create a separate Sourceforge repository for the Mac effort to allow better coordination?