Search found 116 matches
- Fri Aug 15, 2008 6:07 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
- Fri Aug 15, 2008 5:46 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
- Wed May 28, 2008 7:52 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
- Sun May 18, 2008 7:22 pm
- Forum: Beginners Help
- Topic: Hiding cursor...
- Replies: 7
- Views: 610
- Sun May 18, 2008 7:18 pm
- Forum: Beginners Help
- Topic: Loading IAnimatedMeshSceneNode from .irr file
- Replies: 2
- Views: 266
- Sun May 18, 2008 7:17 pm
- Forum: Beginners Help
- Topic: help ".exe.intermediate.manifest"
- Replies: 2
- Views: 836
- Sun May 18, 2008 7:12 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
- Thu May 15, 2008 10:17 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Vectors, Quaternions, Matrices & more - Great Tutorial (
- Replies: 4
- Views: 4079
- Mon May 05, 2008 2:58 am
- Forum: Beginners Help
- Topic: Various IrrEdit Questions
- Replies: 2
- Views: 683
- Mon May 05, 2008 2:55 am
- Forum: Beginners Help
- Topic: What is scenenode?
- Replies: 6
- Views: 766
A Scenenode is well.. a node in the scene :roll: You can move it around, rotate it, scale, it and all kinds of other operations. They can hold meshes such as the IMeshSceneNode, or just be a cube such as the ICubeSceneNode. Basically, anything in your game. A Player, a gun, a crate, even sometimes a...
- Mon May 05, 2008 2:46 am
- Forum: Beginners Help
- Topic: Aquiring input...
- Replies: 10
- Views: 1481
- Tue Apr 22, 2008 10:20 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
You should use ->getTransformedBoundingBox() Infact, I went over this months ago on IRC with you dudMaN, didn't I? But it Should work, doesn't it? No, no it shouldn't, if you dont return the Transformed bounding box, it just gives you one thats always placed at 0,0. Blindside: thanks. All the peopl...
- Sat Apr 19, 2008 8:25 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Open Source
- Replies: 13
- Views: 1913
- Sat Apr 19, 2008 7:35 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht basics tutorial [Note: HUGE POST]
- Replies: 69
- Views: 88281
- Sun Feb 10, 2008 6:47 pm
- Forum: Project Announcements
- Topic: NUSoftware Game Engine v0.1 Alpha. New Docs&Pics, Page 4
- Replies: 87
- Views: 25608