Search found 11 matches

by Mr_Bloodworth
Thu Feb 10, 2005 3:14 am
Forum: Open Discussion and Dev Announcements
Topic: Featre request : lightwave objects.
Replies: 5
Views: 735

In some file formats, I triangulate geometry when loading it, shouldn't be a big problem. About loading LWO files: Is on my list for some time now, but it hasn't high priority, sorry. But if you like, write it for your own. You only need to create a class implementing IMeshLoader (http://irrlicht.s...
by Mr_Bloodworth
Fri Dec 31, 2004 4:43 am
Forum: Project Announcements
Topic: SpaceMadness
Replies: 6
Views: 2551

Image

Threw one of myown models in to check it out.

Very spiffey project.

Dont worry not claming it as mine.Just wanted to see if it could handle the poly count.
by Mr_Bloodworth
Fri Dec 31, 2004 4:40 am
Forum: Project Announcements
Topic: YASS - Yet Another Space Shooter
Replies: 25
Views: 6500

Wrong thread :oops:
by Mr_Bloodworth
Fri Dec 24, 2004 2:28 am
Forum: Open Discussion and Dev Announcements
Topic: Particle trails
Replies: 5
Views: 1817

Nifty... Question from a artest/noncoder... Isnt this just making more "particles" that get smaller in size over time? As in...insted of one "particle" its making like ten that over time get smaller (seconds whise)? still cool. As an artest im still wating on tool sets for all t...
by Mr_Bloodworth
Sat Dec 18, 2004 11:01 pm
Forum: Open Discussion and Dev Announcements
Topic: graphic artist
Replies: 23
Views: 1873

That looks really cool...only thing I have to say is...are you using a .jpg for that map texture? it looks really lossey compared to the avatars you are using. I would suggest a nonlossey format if possible. If you don't have the original image I could always use what you do have as a template and r...
by Mr_Bloodworth
Sat Dec 18, 2004 9:34 pm
Forum: Open Discussion and Dev Announcements
Topic: Particle trails
Replies: 5
Views: 1817

Nifty... Question from a artest/noncoder... Isnt this just making more "particles" that get smaller in size over time? As in...insted of one "particle" its making like ten that over time get smaller (seconds whise)? still cool. As an artest im still wating on tool sets for all th...
by Mr_Bloodworth
Sat Dec 18, 2004 8:00 pm
Forum: Open Discussion and Dev Announcements
Topic: Featre request : lightwave objects.
Replies: 5
Views: 735

Featre request : lightwave objects.

If you would be so kind as to add the ability for the engine to load lightwave objects (.LWO) files directly into the engine. I find it tiresome to have to export to .x or .3ds as i cant go back and edit it directly. Especialy sence thoes programs use a difrent X,Y,Z direction. I dont know if your e...
by Mr_Bloodworth
Sun Nov 07, 2004 12:37 am
Forum: Project Announcements
Topic: IrrSED - Update 12/26/04
Replies: 45
Views: 41488

I would be really interested to test this out for you also.

Maybe give you an artists view =)
by Mr_Bloodworth
Sat Nov 06, 2004 12:41 am
Forum: Project Announcements
Topic: SpaceFlightDemo
Replies: 31
Views: 30199

Mr_Bloodworth >> I plan to make one cammera mode where you can wiev model from outside ....sort of orbiting camera, you will be able to zoom and rotate camera around trget in any direction ...probably using mouse. Its even not dificult to code ...I am just now concentrating at diferent problems. He...
by Mr_Bloodworth
Fri Nov 05, 2004 2:10 am
Forum: Project Announcements
Topic: SpaceFlightDemo
Replies: 31
Views: 30199

Mr_Bloodworth >> sure I don't mind, in fact my intention is to make demo in a way anybody can easily add his own ships to it, not only models but also theyr characreristics. I am just rewriting code to be build on class inheritance so it will be much more flexible. Right now I work on generation of...
by Mr_Bloodworth
Thu Nov 04, 2004 4:33 am
Forum: Project Announcements
Topic: SpaceFlightDemo
Replies: 31
Views: 30199

The above reply was sent from me..i didn't notice i wasnt loged in.