Search found 13 matches

by Cristiano87
Mon Oct 15, 2007 6:02 pm
Forum: Everything 2d/3d Graphics
Topic: .XSI to .X?
Replies: 3
Views: 1349

thank you
i don't have XSI, i'm only a team leader and my new 3d artist uses XSI but he has no idea how to export ^_^
by Cristiano87
Mon Oct 15, 2007 2:34 pm
Forum: Everything 2d/3d Graphics
Topic: .XSI to .X?
Replies: 3
Views: 1349

.XSI to .X?

how to convert .xsi models to .x?
i heard about a direct x plugin importer/exporter but it'is missing from the softimage page o_o
help :shock:
by Cristiano87
Mon Oct 08, 2007 7:38 am
Forum: Beginners Help
Topic: billboard
Replies: 7
Views: 568

i can't wait until 1.5 :lol:
i'm going to extend the class :)
by Cristiano87
Sun Oct 07, 2007 8:22 pm
Forum: Beginners Help
Topic: billboard
Replies: 7
Views: 568

i can do it with opengl but i don't know how to do with irrlicht :(
by Cristiano87
Sun Oct 07, 2007 10:55 am
Forum: Beginners Help
Topic: billboard
Replies: 7
Views: 568

billboard

how can i set a billboard with a part of a texture instead of the full texture?
by Cristiano87
Sat Oct 06, 2007 3:53 pm
Forum: Beginners Help
Topic: tutorial 04 movement
Replies: 6
Views: 292

include irrlicht.h in that file
by Cristiano87
Sat Oct 06, 2007 3:29 pm
Forum: Beginners Help
Topic: tutorial 04 movement
Replies: 6
Views: 292

put

Code: Select all

extern scene::ISceneNode* node;
at top of myeventreceiver class prototype
by Cristiano87
Sat Oct 06, 2007 10:54 am
Forum: Beginners Help
Topic: Problem with GUIButton and ITexture
Replies: 1
Views: 361

maybe it happens because you don't destroy the previous buttons but...
a solution is to create only 2 objects and changing the textures between game states, because recreating (expecially if you don't destroy them) is memory expensive
another tip: try to don't load a texture if you loaded it before
by Cristiano87
Sat Oct 06, 2007 10:09 am
Forum: Beginners Help
Topic: Need a script that shows a picture...
Replies: 7
Views: 622

you should study about "state machine teory" and extending IEventReceiver class (check the tutorials)
by Cristiano87
Sat Oct 06, 2007 10:00 am
Forum: Beginners Help
Topic: Cant set texture to Sphere or Cube
Replies: 2
Views: 360

add

Code: Select all

Sphere->setMaterialFlag(irr::video::EMF_LIGHTING,false);
or create some light node
by Cristiano87
Fri Oct 05, 2007 2:57 pm
Forum: Beginners Help
Topic: Not compiling
Replies: 8
Views: 732

Errors EDT_SOFTWARE: use video::EDT_SOFTWARE dimension2d: use core::dimension2d ... you should read about c++ and namespaces, and see the irrlicht documentation to choose the proper namespace or put this in your code just below #include: using namespace irr; using namespace core; using namespace sce...
by Cristiano87
Fri Oct 05, 2007 10:46 am
Forum: Beginners Help
Topic: Game OO architecture
Replies: 6
Views: 548

You should create your own spaceship class E.G. class SpaceShip { irr::scene::IAnimatedMeshSceneNode * node; public: SpaceShip(const char * modelname,const char * texname, irr::f32 x=0.0, irr::f32 y=0.0, irr::f32 z=0.0); }; SpaceShip::SpaceShip(const char * modelname,const char * texname, irr::f32 x...
by Cristiano87
Wed Oct 03, 2007 10:20 am
Forum: Beginners Help
Topic: getTexture from memory and other stuffs
Replies: 0
Views: 186

getTexture from memory and other stuffs

hi all, 1)i would like to use my crypted virtual file system (all texture and mesh packed in a crypted file), but i don't know what function should i call to convert memory to tex/mesh. createMemoryReadFile() is just a virtual prototype and it's not useful Is there anything i can do by using irrlich...