Search found 38 matches
- Wed Feb 08, 2006 10:29 am
- Forum: Beginners Help
- Topic: How do I Get the X,Z Coordinate from the Mouse Position
- Replies: 2
- Views: 332
well it sorta pointed me in the right direction, and after looking around the internet, I came up with this, bool Runner::OnEvent( SEvent event ){ bool retValue = false; if( event.EventType == EET_MOUSE_INPUT_EVENT ){ if( event.MouseInput.Event == EMIE_MOUSE_MOVED ) { ray = smgr->getSceneCollisionMa...
- Thu Feb 02, 2006 2:11 pm
- Forum: Beginners Help
- Topic: How do I Get the X,Z Coordinate from the Mouse Position
- Replies: 2
- Views: 332
How do I Get the X,Z Coordinate from the Mouse Position
Hi All,
If I'm looking at a spot in space, how do I get the x,z coordinates of the intersection of the Mouse cursor on the Y-Plane set at 0??
Thx in Advance.
If I'm looking at a spot in space, how do I get the x,z coordinates of the intersection of the Mouse cursor on the Y-Plane set at 0??
Thx in Advance.
- Sun Jul 03, 2005 1:43 pm
- Forum: Jirr
- Topic: Jirr and IrrLicht ...
- Replies: 2
- Views: 2756
Thx dawasw, glad you like the start of it .... Here is a bit more ..... not completely functional, but getting there ... Droid Registrations http://www.andjo.co.za/Jirrx/JirrxTestInApp1.jpg Droid Configurations http://www.andjo.co.za/Jirrx/JirrxTestInApp2.jpg Droids in action .... http://www.andjo.c...
- Thu Jun 30, 2005 10:27 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 10145
- Wed Jun 29, 2005 7:01 am
- Forum: Jirr
- Topic: Jirr and IrrLicht ...
- Replies: 2
- Views: 2756
Jirr and IrrLicht ...
Anyone using Jirr and Irrlicht, I Couldn't find any threads relatin to projects started using Jirr ... Been playing with it for about 2 weeks now, Here's what I Have ... Well to start I Had some trouble getting arounds with the GUI in Irrlicht, Confusing as hell for me, so I wrote a FormManager to h...
- Tue Mar 29, 2005 6:25 am
- Forum: Beginners Help
- Topic: Text in VB.Net
- Replies: 4
- Views: 475
- Wed Mar 23, 2005 8:48 am
- Forum: Beginners Help
- Topic: Models come out freaky in IRRLicht
- Replies: 12
- Views: 825
Hope this Helps
I Loaded your model into Anim8tor (You can find this by checking tools), then told Anim8tor to Fix Normals, Exported and it loaded fine with Irrlicht ...
- Tue Mar 22, 2005 3:01 pm
- Forum: Beginners Help
- Topic: Models come out freaky in IRRLicht
- Replies: 12
- Views: 825
Flying off the Edge here but ....
I Had a bit of trouble too .... My solution was to make sure the objects were Editable Meshes .... (I Was creating Editable Poly's ) If it's not a Editable Mesh, It comes out funny in Irrlicht, so if it's not a editable Mesh, just Right Click on the Object in 3DS Max, Choose Convert to: --> Editable...
- Tue Mar 22, 2005 1:25 pm
- Forum: Beginners Help
- Topic: How to Log to a file?
- Replies: 2
- Views: 272
Simple, crude and nasty redirect ....
If your app is called MyApp, and you want the output in a file called MyApp.log You could run you app like this C:\MyApp.exe > MyApp.log This redirects the output of MyApp to a text file MyApp.log. Please note this redirects EVERYTHING, so If you are asking a question on the console window ... You a...
- Wed Mar 09, 2005 7:40 am
- Forum: Beginners Help
- Topic: Load a .x mesh file in Irrlicht.NET + other
- Replies: 3
- Views: 386
Tried it
K, well I tried the code above, using the earth.x file which is in the media directory that comes with irrlicht, and it loads and gets the texture, I Then added a IMeshNode into the scene and it worked, It's not loading the texture, but the node is created and I can see the object ...
- Wed Mar 09, 2005 6:56 am
- Forum: Beginners Help
- Topic: Load a .x mesh file in Irrlicht.NET + other
- Replies: 3
- Views: 386
Not sure but ...
Irrlicht.Scene.IAnimatedMesh a = device.SceneManager.GetMesh( "Arrow.3ds" ); Irrlicht.Scene.IMesh m = a.GetMesh( 0 ); If you load the Animated Mesh with the Scenemanager, then get the mesh at frame 0. Or you could do it all in one line Irrlicht.Scene.IMesh a = device.SceneManager.GetMesh(...
- Wed Mar 09, 2005 6:47 am
- Forum: Beginners Help
- Topic: Irrlicht.NET EventReceivers
- Replies: 12
- Views: 938
Tried CursorControl
Irrlicht.Core.Position2Df p = device.CursorControl.Positionf; p.Y++; device.CursorControl.Positionf = p; ^^ That code does not stop my rendering, but has a undesirable effect on my cursor .... Irrlicht.Core.Position2D p = device.CursorControl.Position; p.Y++; device.CursorControl.Position = p; ^^ T...
- Tue Mar 08, 2005 1:11 pm
- Forum: Beginners Help
- Topic: how EventReceiver work in C# ?
- Replies: 1
- Views: 193
- Tue Mar 08, 2005 8:26 am
- Forum: Advanced Help
- Topic: Does anyone else have this problem with Rotation on Y-Axis
- Replies: 24
- Views: 6271
- Tue Mar 08, 2005 6:28 am
- Forum: Beginners Help
- Topic: Irrlicht.NET EventReceivers
- Replies: 12
- Views: 938
OOps ... !!!!!!
Hi Gezmo I Forgot to post this yesturday When loading the Texture for the font fontTexture = device.VideoDriver.GetTexture(@"fontcourier.bmp"); device.VideoDriver.MakeColorKeyTexture( fontTexture, new Irrlicht.Video.Color(0,0,0,0) ); If you don't make colorkey, the background of the font i...