well it sorta pointed me in the right direction, and after looking around the internet, I came up with this,
bool Runner::OnEvent( SEvent event ){
bool retValue = false;
if( event.EventType == EET_MOUSE_INPUT_EVENT ){
if( event.MouseInput.Event == EMIE_MOUSE_MOVED ) {
ray = smgr ...
Search found 38 matches
- Wed Feb 08, 2006 10:29 am
- Forum: Beginners Help
- Topic: How do I Get the X,Z Coordinate from the Mouse Position
- Replies: 2
- Views: 487
- Thu Feb 02, 2006 2:11 pm
- Forum: Beginners Help
- Topic: How do I Get the X,Z Coordinate from the Mouse Position
- Replies: 2
- Views: 487
How do I Get the X,Z Coordinate from the Mouse Position
Hi All,
If I'm looking at a spot in space, how do I get the x,z coordinates of the intersection of the Mouse cursor on the Y-Plane set at 0??
Thx in Advance.
If I'm looking at a spot in space, how do I get the x,z coordinates of the intersection of the Mouse cursor on the Y-Plane set at 0??
Thx in Advance.
- Sun Jul 03, 2005 1:43 pm
- Forum: Jirr
- Topic: Jirr and IrrLicht ...
- Replies: 2
- Views: 3009
- Thu Jun 30, 2005 10:27 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 63941
- Wed Jun 29, 2005 7:01 am
- Forum: Jirr
- Topic: Jirr and IrrLicht ...
- Replies: 2
- Views: 3009
Jirr and IrrLicht ...
Anyone using Jirr and Irrlicht, I Couldn't find any threads relatin to projects started using Jirr ...
Been playing with it for about 2 weeks now, Here's what I Have ...
Well to start I Had some trouble getting arounds with the GUI in Irrlicht, Confusing as hell for me, so I wrote a FormManager to ...
Been playing with it for about 2 weeks now, Here's what I Have ...
Well to start I Had some trouble getting arounds with the GUI in Irrlicht, Confusing as hell for me, so I wrote a FormManager to ...
- Tue Mar 29, 2005 6:25 am
- Forum: Beginners Help
- Topic: Text in VB.Net
- Replies: 4
- Views: 694
- Wed Mar 23, 2005 8:48 am
- Forum: Beginners Help
- Topic: Models come out freaky in IRRLicht
- Replies: 12
- Views: 1358
Hope this Helps
I Loaded your model into Anim8tor (You can find this by checking tools), then told Anim8tor to Fix Normals, Exported and it loaded fine with Irrlicht ...
- Tue Mar 22, 2005 3:01 pm
- Forum: Beginners Help
- Topic: Models come out freaky in IRRLicht
- Replies: 12
- Views: 1358
Flying off the Edge here but ....
I Had a bit of trouble too ....
My solution was to make sure the objects were Editable Meshes .... (I Was creating Editable Poly's )
If it's not a Editable Mesh, It comes out funny in Irrlicht, so if it's not a editable Mesh, just Right Click on the Object in 3DS Max, Choose Convert to ...
My solution was to make sure the objects were Editable Meshes .... (I Was creating Editable Poly's )
If it's not a Editable Mesh, It comes out funny in Irrlicht, so if it's not a editable Mesh, just Right Click on the Object in 3DS Max, Choose Convert to ...
- Tue Mar 22, 2005 1:25 pm
- Forum: Beginners Help
- Topic: How to Log to a file?
- Replies: 2
- Views: 410
Simple, crude and nasty redirect ....
If your app is called MyApp, and you want the output in a file called MyApp.log
You could run you app like this
C:\MyApp.exe > MyApp.log
This redirects the output of MyApp to a text file MyApp.log.
Please note this redirects EVERYTHING, so If you are asking a question on the console ...
You could run you app like this
C:\MyApp.exe > MyApp.log
This redirects the output of MyApp to a text file MyApp.log.
Please note this redirects EVERYTHING, so If you are asking a question on the console ...
- Wed Mar 09, 2005 7:40 am
- Forum: Beginners Help
- Topic: Load a .x mesh file in Irrlicht.NET + other
- Replies: 3
- Views: 616
Tried it
K, well I tried the code above, using the earth.x file which is in the media directory that comes with irrlicht, and it loads and gets the texture, I Then added a IMeshNode into the scene and it worked, It's not loading the texture, but the node is created and I can see the object ...
- Wed Mar 09, 2005 6:56 am
- Forum: Beginners Help
- Topic: Load a .x mesh file in Irrlicht.NET + other
- Replies: 3
- Views: 616
Not sure but ...
Irrlicht.Scene.IAnimatedMesh a = device.SceneManager.GetMesh( "Arrow.3ds" );
Irrlicht.Scene.IMesh m = a.GetMesh( 0 );
If you load the Animated Mesh with the Scenemanager, then get the mesh at frame 0.
Or you could do it all in one line
Irrlicht.Scene.IMesh a = device.SceneManager ...
- Wed Mar 09, 2005 6:47 am
- Forum: Beginners Help
- Topic: Irrlicht.NET EventReceivers
- Replies: 12
- Views: 1747
Tried CursorControl
Irrlicht.Core.Position2Df p = device.CursorControl.Positionf;
p.Y++;
device.CursorControl.Positionf = p;
^^ That code does not stop my rendering, but has a undesirable effect on my cursor ....
Irrlicht.Core.Position2D p = device.CursorControl.Position;
p.Y++;
device.CursorControl ...
- Tue Mar 08, 2005 1:11 pm
- Forum: Beginners Help
- Topic: how EventReceiver work in C# ?
- Replies: 1
- Views: 318
- Tue Mar 08, 2005 8:26 am
- Forum: Advanced Help
- Topic: Does anyone else have this problem with Rotation on Y-Axis
- Replies: 24
- Views: 7418
- Tue Mar 08, 2005 6:28 am
- Forum: Beginners Help
- Topic: Irrlicht.NET EventReceivers
- Replies: 12
- Views: 1747
OOps ... !!!!!!
Hi Gezmo
I Forgot to post this yesturday
When loading the Texture for the font
fontTexture = device.VideoDriver.GetTexture(@"fontcourier.bmp");
device.VideoDriver.MakeColorKeyTexture( fontTexture, new Irrlicht.Video.Color(0,0,0,0) );
If you don't make colorkey, the background of the font ...
I Forgot to post this yesturday
When loading the Texture for the font
fontTexture = device.VideoDriver.GetTexture(@"fontcourier.bmp");
device.VideoDriver.MakeColorKeyTexture( fontTexture, new Irrlicht.Video.Color(0,0,0,0) );
If you don't make colorkey, the background of the font ...