Search found 38 matches

by Fingers
Wed Feb 08, 2006 10:29 am
Forum: Beginners Help
Topic: How do I Get the X,Z Coordinate from the Mouse Position
Replies: 2
Views: 330

well it sorta pointed me in the right direction, and after looking around the internet, I came up with this, bool Runner::OnEvent( SEvent event ){ bool retValue = false; if( event.EventType == EET_MOUSE_INPUT_EVENT ){ if( event.MouseInput.Event == EMIE_MOUSE_MOVED ) { ray = smgr->getSceneCollisionMa...
by Fingers
Thu Feb 02, 2006 2:11 pm
Forum: Beginners Help
Topic: How do I Get the X,Z Coordinate from the Mouse Position
Replies: 2
Views: 330

How do I Get the X,Z Coordinate from the Mouse Position

Hi All,

If I'm looking at a spot in space, how do I get the x,z coordinates of the intersection of the Mouse cursor on the Y-Plane set at 0??

Thx in Advance.
by Fingers
Sun Jul 03, 2005 1:43 pm
Forum: Jirr
Topic: Jirr and IrrLicht ...
Replies: 2
Views: 2750

Thx dawasw, glad you like the start of it .... Here is a bit more ..... not completely functional, but getting there ... Droid Registrations http://www.andjo.co.za/Jirrx/JirrxTestInApp1.jpg Droid Configurations http://www.andjo.co.za/Jirrx/JirrxTestInApp2.jpg Droids in action .... http://www.andjo.c...
by Fingers
Thu Jun 30, 2005 10:27 am
Forum: Project Announcements
Topic: Mupolis engine, known earlier as Virtual City, site moved!
Replies: 59
Views: 10015

Run pretty good on my machine, also prob with yellow fence,

FPS 30-80 running on a Notebook with Centrino1.6, and a useless Intel 3d 64Mb vid card ...


Brilliant, Well Done ...
by Fingers
Wed Jun 29, 2005 7:01 am
Forum: Jirr
Topic: Jirr and IrrLicht ...
Replies: 2
Views: 2750

Jirr and IrrLicht ...

Anyone using Jirr and Irrlicht, I Couldn't find any threads relatin to projects started using Jirr ... Been playing with it for about 2 weeks now, Here's what I Have ... Well to start I Had some trouble getting arounds with the GUI in Irrlicht, Confusing as hell for me, so I wrote a FormManager to h...
by Fingers
Tue Mar 29, 2005 6:25 am
Forum: Beginners Help
Topic: Text in VB.Net
Replies: 4
Views: 464

There is a c#.NET Example in one of the threads ... If you want to translate over to VB.NET .... Same principle, different syntax ...
by Fingers
Wed Mar 23, 2005 8:48 am
Forum: Beginners Help
Topic: Models come out freaky in IRRLicht
Replies: 12
Views: 817

Hope this Helps

I Loaded your model into Anim8tor (You can find this by checking tools), then told Anim8tor to Fix Normals, Exported and it loaded fine with Irrlicht ...
by Fingers
Tue Mar 22, 2005 3:01 pm
Forum: Beginners Help
Topic: Models come out freaky in IRRLicht
Replies: 12
Views: 817

Flying off the Edge here but ....

I Had a bit of trouble too .... My solution was to make sure the objects were Editable Meshes .... (I Was creating Editable Poly's ) If it's not a Editable Mesh, It comes out funny in Irrlicht, so if it's not a editable Mesh, just Right Click on the Object in 3DS Max, Choose Convert to: --> Editable...
by Fingers
Tue Mar 22, 2005 1:25 pm
Forum: Beginners Help
Topic: How to Log to a file?
Replies: 2
Views: 272

Simple, crude and nasty redirect ....

If your app is called MyApp, and you want the output in a file called MyApp.log You could run you app like this C:\MyApp.exe > MyApp.log This redirects the output of MyApp to a text file MyApp.log. Please note this redirects EVERYTHING, so If you are asking a question on the console window ... You a...
by Fingers
Wed Mar 09, 2005 7:40 am
Forum: Beginners Help
Topic: Load a .x mesh file in Irrlicht.NET + other
Replies: 3
Views: 386

Tried it

K, well I tried the code above, using the earth.x file which is in the media directory that comes with irrlicht, and it loads and gets the texture, I Then added a IMeshNode into the scene and it worked, It's not loading the texture, but the node is created and I can see the object ...
by Fingers
Wed Mar 09, 2005 6:56 am
Forum: Beginners Help
Topic: Load a .x mesh file in Irrlicht.NET + other
Replies: 3
Views: 386

Not sure but ...

Irrlicht.Scene.IAnimatedMesh a = device.SceneManager.GetMesh( "Arrow.3ds" ); Irrlicht.Scene.IMesh m = a.GetMesh( 0 ); If you load the Animated Mesh with the Scenemanager, then get the mesh at frame 0. Or you could do it all in one line Irrlicht.Scene.IMesh a = device.SceneManager.GetMesh(...
by Fingers
Wed Mar 09, 2005 6:47 am
Forum: Beginners Help
Topic: Irrlicht.NET EventReceivers
Replies: 12
Views: 930

Tried CursorControl

Irrlicht.Core.Position2Df p = device.CursorControl.Positionf; p.Y++; device.CursorControl.Positionf = p; ^^ That code does not stop my rendering, but has a undesirable effect on my cursor .... Irrlicht.Core.Position2D p = device.CursorControl.Position; p.Y++; device.CursorControl.Position = p; ^^ T...
by Fingers
Tue Mar 08, 2005 8:26 am
Forum: Advanced Help
Topic: Does anyone else have this problem with Rotation on Y-Axis
Replies: 24
Views: 6217

C++ Code is not a problem for me to read,

Wat you say makes sese, but I'm not to familiar of any other way to do the rotations, how would I accomplish that another way ??


Thx
by Fingers
Tue Mar 08, 2005 6:28 am
Forum: Beginners Help
Topic: Irrlicht.NET EventReceivers
Replies: 12
Views: 930

OOps ... !!!!!!

Hi Gezmo I Forgot to post this yesturday When loading the Texture for the font fontTexture = device.VideoDriver.GetTexture(@"fontcourier.bmp"); device.VideoDriver.MakeColorKeyTexture( fontTexture, new Irrlicht.Video.Color(0,0,0,0) ); If you don't make colorkey, the background of the font i...