I've been working a little on the base mesh of the main character. Although the concept wasn't finish yet, I've decided to make a base mesh fairly simple, and then re-adjust based on what the team will decide.
Also I'll be re-using a model of a m-9 beretta I did a couple of months ago.
http://www ...
Search found 11 matches
- Fri Oct 10, 2008 9:25 pm
- Forum: Everything 2d/3d Graphics
- Topic: 3D character MODELLING - First King Project
- Replies: 128
- Views: 56664
- Wed Oct 08, 2008 6:10 pm
- Forum: Off-topic
- Topic: programming in the workplace
- Replies: 17
- Views: 3304
- Wed Oct 08, 2008 5:48 pm
- Forum: Everything 2d/3d Graphics
- Topic: 3D character MODELLING - First King Project
- Replies: 128
- Views: 56664
- Wed Oct 08, 2008 3:39 pm
- Forum: Project Announcements
- Topic: New Game Project
- Replies: 32
- Views: 8434
- Wed Oct 08, 2008 3:35 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Using 3ds max to export to .my3d
- Replies: 20
- Views: 14066
As an artist I prefer baking each map separately, that gives me more control over each map since I'll have the ability to modify them later on in Photoshop. So basically, just like Occlusion, (which can be done in several ways, all of them giving almost similar results), there's not really a "bad ...
- Wed Oct 08, 2008 2:48 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Using 3ds max to export to .my3d
- Replies: 20
- Views: 14066
- Tue Oct 07, 2008 7:29 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Using 3ds max to export to .my3d
- Replies: 20
- Views: 14066
- Tue Oct 07, 2008 3:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: 2D art Question
- Replies: 13
- Views: 4433
Nice drawings, although in my opinion, you should start by drawing human anatomy before heading towards the anime look department. You know? The anime and manga artist know the anatomy, therefore they are able to simplify it to reach the style they want. Practice your anatomy by drawing . Otherwise ...
- Tue Oct 07, 2008 3:51 pm
- Forum: Everything 2d/3d Graphics
- Topic: Arteria3d launch Cave Construction Kit
- Replies: 4
- Views: 2403
- Tue Oct 07, 2008 3:46 pm
- Forum: Everything 2d/3d Graphics
- Topic: Post Your Irrlicht Screenshots / Render Here.
- Replies: 1548
- Views: 520348
- Sat Oct 04, 2008 9:35 pm
- Forum: Everything 2d/3d Graphics
- Topic: Lost Climate Games Content Resource is up and running
- Replies: 7
- Views: 2287
Excuse me sir, but why would anyone pay for a texture pack when they can easily get them here?
http://www.cgtextures.com/
http://www.cgtextures.com/