Search found 6 matches

by danieLs
Fri Sep 16, 2005 1:56 pm
Forum: Off-topic
Topic: Wanna know what REALLY sucks?
Replies: 32
Views: 3956

ups forgot to login and mistyped my name :P LAME THING
by danieLs
Thu Jul 28, 2005 7:03 pm
Forum: Off-topic
Topic: Who is everybody?
Replies: 358
Views: 569231

Name - Daniel
Age - 19
Location - Romania
Languages - C/C++, Pascal, php, javascript, html, css
Other stuff - Photoshop, Flash, Linux, Windows
Website http://www.safereaction.ro
Now student at Faculty of Computer Science from Iasi (RO)
Hobby - webdesign, c++ now trying to make a FPS(just for fun ...
by danieLs
Wed Jul 27, 2005 11:38 am
Forum: Off-topic
Topic: winAPI
Replies: 5
Views: 767

.NET

well i hate .net platform too but eventualy i'll have to move to it ... i think[/b]
by danieLs
Wed Mar 09, 2005 8:34 pm
Forum: Beginners Help
Topic: Password protected zip files ...
Replies: 5
Views: 494

Password protected zip files ...

Does Irrlicht supports reading from a password protected zip file ?? :?:
by danieLs
Mon Feb 28, 2005 3:14 pm
Forum: Beginners Help
Topic: Form icon
Replies: 2
Views: 408

Yes it is possibile ...

This is how i done it . Maybe it is the wrong way but now i don't know another one ...


int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{

WNDCLASS wndWc;

wndWc.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_ICON);
RegisterClass(&wndWc);

return TRUE ...
by danieLs
Fri Feb 25, 2005 12:22 pm
Forum: Beginners Help
Topic: Creating a game map in 3D Studio Max ..
Replies: 2
Views: 454

Creating a game map in 3D Studio Max ..

We are trying to make a FPS game with irrlicht engine
Is it possibile to make the maps for the game in 3ds format and use it ...?How should we texture it ? Do we need to load every object separatly and texture it ? How ? where can we find some tutorials about this ?