Search found 26 matches

by shaim
Sun Oct 11, 2009 6:06 am
Forum: Beginners Help
Topic: Scene nodes maneuvering
Replies: 1
Views: 230

Scene nodes maneuvering

Hi

I would like to know if there is a way to make a connection between a set of scene nodes(cubes) to a specific main scene node(cube) so when the main scene node will change its positioning\rotation all the other scene nodes will change their own posisioning/rotation also relatively to its ...
by shaim
Mon Aug 10, 2009 6:52 am
Forum: Advanced Help
Topic: Irrlicht OPENGL-ES loading texture problem
Replies: 0
Views: 507

Irrlicht OPENGL-ES loading texture problem

Hi

I compiled the irrlicht OPENGL-ES version and used it with the beagleboard. I compiled part of the examples and run it on the beagleboard.
On all the examples the texture files loaded successfully but a texture files loaded to an object like scene cube was not rendered and the you see a white ...
by shaim
Wed May 27, 2009 7:03 am
Forum: Advanced Help
Topic: OPENGL ES compilation errors in Linux
Replies: 3
Views: 798

I did the following steps in order to build the irrlicht opengl-es library and to link it with one of the irrlicht examples

1) Intalled VMWARE + UBUNTU 8.0.4
2) Installed Codesourcery toolchain
3) On the IRRCompileConfig.h i verified the only the OPENGL-ES is defined and not the OPENGL
4) I ...
by shaim
Thu May 21, 2009 6:07 am
Forum: Advanced Help
Topic: OPENGL ES compilation errors in Linux
Replies: 3
Views: 798

OPENGL ES compilation errors in Linux

Hi
I tried to build the irrlicht OpenGL ES version on Linux.
I succeeded to create the irrlicht library but when i tried to compile the "Hellow World" example i get lots of compilation errors:
--------
COGLESTexture.cpp: Undefine reference :'glEnable'
COGLESTexture.cppUndefine reference :'glDisable ...
by shaim
Tue Jan 06, 2009 1:21 am
Forum: Beginners Help
Topic: Creating mesh files
Replies: 5
Views: 745

Thank you guys, yes , i am a newbie but not for long time!! I already succeeded to do checkers game and carousel Menu with irrlicht engine!!!!
by shaim
Mon Jan 05, 2009 6:02 pm
Forum: Beginners Help
Topic: Creating mesh files
Replies: 5
Views: 745

Creating mesh files

Hi.
Can you please inform me which software one shall use to create mesh files (md2 etc).
Is it freeware software?
Thanks.
by shaim
Sun Jan 04, 2009 6:27 pm
Forum: Beginners Help
Topic: mesh question
Replies: 4
Views: 429

I hate learning from examples!!
Is there a document describes the whole irrlicht engine concept, design and functionality.
Thanks
by shaim
Sun Jan 04, 2009 6:22 pm
Forum: Beginners Help
Topic: mesh question
Replies: 4
Views: 429

mesh question

Hi
What is the added functionality when you use a mesh for a cube instead using the cube scene node.
Thanks.

Also please tell me which program i can use to create a mesh of a cube.
Is there any site for free meshes.
Thanks.
by shaim
Thu Jan 01, 2009 10:23 pm
Forum: Beginners Help
Topic: Game design question
Replies: 3
Views: 417

Hi
Do you have piece of code for this example
10x
by shaim
Thu Jan 01, 2009 8:13 pm
Forum: Beginners Help
Topic: Game design question
Replies: 3
Views: 417

Game design question

Hi
I want to build SCRABBLE game and would like to know which note type to use as the scrabble cube.
Note: Each cube is a letter in the game

Scrabble cube Requirements:
- 3D view.
- cube letter mark
- cube rotation
- cube reposition.

Thanks
by shaim
Wed Dec 24, 2008 7:25 pm
Forum: Beginners Help
Topic: Mouse motion
Replies: 1
Views: 370

Mouse motion

Hi

How can i capture the mouse motion to know fast/slow mouse drag

Thanks.
by shaim
Sun Dec 21, 2008 6:40 pm
Forum: Beginners Help
Topic: addSphereSceneNode draw problem
Replies: 1
Views: 279

addSphereSceneNode draw problem

Hi
I used this function to draw a checkers sphere player. I download the jpeg file as a texture for it but it is being draw badly, only half of it is draw !!

Please see what i am doing wrong!!

Code:
pCube = PRM_SceneMgr->addSphereSceneNode();
if (pCube)
{
pCube->setPosition(core::vector3df(GET ...
by shaim
Mon Dec 15, 2008 8:18 pm
Forum: Beginners Help
Topic: Gui button disable/Enable on realtime
Replies: 3
Views: 356

thank you, you are genius
by shaim
Mon Dec 15, 2008 12:55 pm
Forum: Beginners Help
Topic: Relative scene node positioning
Replies: 2
Views: 445

Thanks.
I will move to begginners help forum
by shaim
Mon Dec 15, 2008 12:54 pm
Forum: Beginners Help
Topic: Gui button disable/Enable on realtime
Replies: 3
Views: 356

Gui button disable/Enable on realtime

Hi
I used a gui menu in my game.
HOw can I disable/enable its visibility while the program runs.
The gui interface give you only option to addButton() but not to remove.

Thanks