I've managed to get some modelling done using wings3d
The images are rendered with Kerkythea, not Irrlicht.
http://img44.imageshack.us/img44/8898/renderm.jpg
http://img43.imageshack.us/img43/7555/render3c.jpg
http://img44.imageshack.us/img44/6594/render4h.jpg
http://img44.imageshack.us/img44 ...
Search found 23 matches
- Sat Aug 08, 2009 10:49 am
- Forum: Beginners Help
- Topic: Game inside body
- Replies: 9
- Views: 809
- Sun Aug 02, 2009 12:11 pm
- Forum: Beginners Help
- Topic: Game inside body
- Replies: 9
- Views: 809
- Sat Aug 01, 2009 5:02 pm
- Forum: Beginners Help
- Topic: Game inside body
- Replies: 9
- Views: 809
Game inside body
I'm creating a game which takes plays in the human body. So I need a way of representing the inside of the human body. Vains for example. How do I represent a level which takes place in your vains? I cannot possibly use terrain because a vain has the shape of a cylinder.
So I was thinking about a ...
So I was thinking about a ...
- Tue Jul 28, 2009 6:08 pm
- Forum: Beginners Help
- Topic: Aspectratio, metallic effect
- Replies: 4
- Views: 428
- Mon Jul 27, 2009 7:38 pm
- Forum: Beginners Help
- Topic: Aspectratio, metallic effect
- Replies: 4
- Views: 428
Aspectratio, metallic effect
Hi, I've got a few questions
1. When I create a device sized (1920, 1080) (which is 16:9), should I set the aspect ratio of my camera also at 16:9? When I do so, the view is deformed.
2. I want a nicer representation of red sphere's, so I'm looking for a 'metallic glow effect', but I can't create ...
1. When I create a device sized (1920, 1080) (which is 16:9), should I set the aspect ratio of my camera also at 16:9? When I do so, the view is deformed.
2. I want a nicer representation of red sphere's, so I'm looking for a 'metallic glow effect', but I can't create ...
- Mon Jun 08, 2009 6:57 pm
- Forum: Beginners Help
- Topic: RTS Camera
- Replies: 31
- Views: 11913
- Sun Jun 07, 2009 7:36 pm
- Forum: Beginners Help
- Topic: RTS Camera
- Replies: 31
- Views: 11913
- Sun Jun 07, 2009 7:29 pm
- Forum: Beginners Help
- Topic: RTS Camera
- Replies: 31
- Views: 11913
RTS Camera
Hi,
I have found a great rtc camera, by Cmd Kewin.
Unfortunatly, it doesn't work with irrlicht 1.5
Whatever I change in the code, I keep getting errors like 'cannot initiate abstract class due to the following members' and then a whole list.
I use visual studio 2008
http://www.irrlicht3d.org/wiki ...
I have found a great rtc camera, by Cmd Kewin.
Unfortunatly, it doesn't work with irrlicht 1.5
Whatever I change in the code, I keep getting errors like 'cannot initiate abstract class due to the following members' and then a whole list.
I use visual studio 2008
http://www.irrlicht3d.org/wiki ...
- Thu Feb 26, 2009 9:25 am
- Forum: Beginners Help
- Topic: stretching image
- Replies: 1
- Views: 373
stretching image
Hi,
I've created a splash and a main-menu screen sized 1024*768; it works fine in that resolution
But is it possible to stretch it so it fits also in other resolutions?
I've created a splash and a main-menu screen sized 1024*768; it works fine in that resolution
But is it possible to stretch it so it fits also in other resolutions?
- Mon Feb 23, 2009 7:30 pm
- Forum: Beginners Help
- Topic: zip archive
- Replies: 4
- Views: 604
- Sun Feb 22, 2009 7:52 pm
- Forum: Beginners Help
- Topic: zip archive
- Replies: 4
- Views: 604
- Sun Feb 22, 2009 6:42 pm
- Forum: Beginners Help
- Topic: zip archive
- Replies: 4
- Views: 604
zip archive
Hi,
I store map data in an archive 'mapname.zip'
the archive contains:
-mapname.bmp
-mapname.txt
-and a few other files
all these zip files are in a folder \maps
how can i acces them?
i need a function to display all the possible maps to choose from (all the zip files in \maps) and when you ...
I store map data in an archive 'mapname.zip'
the archive contains:
-mapname.bmp
-mapname.txt
-and a few other files
all these zip files are in a folder \maps
how can i acces them?
i need a function to display all the possible maps to choose from (all the zip files in \maps) and when you ...
- Sat Feb 21, 2009 10:18 pm
- Forum: Beginners Help
- Topic: terrain from .irr file && gui
- Replies: 2
- Views: 482
- Sat Feb 21, 2009 9:37 pm
- Forum: Beginners Help
- Topic: terrain from .irr file && gui
- Replies: 2
- Views: 482
terrain from .irr file && gui
Hi,
I've got two questions:
How can you get a terrainSceneNode from an .irr file you load?
If you create a gui env, how do you destroy all the elements in it to create a new? env->drop() doesn't seem to work
Thanks
I've got two questions:
How can you get a terrainSceneNode from an .irr file you load?
If you create a gui env, how do you destroy all the elements in it to create a new? env->drop() doesn't seem to work
Thanks
- Sun Dec 28, 2008 3:55 pm
- Forum: Game Programming
- Topic: system requirements
- Replies: 3
- Views: 2614
system requirements
When you develop a game, how do you know the system requirements of it? Is there any software to measure it?