I used the XCode project that came with 1.6 and was able to compile the demos on Snow Leopard (10.6) with XCode 3.2.
The std::cin stuff at the beginning of the demos went to the GDB console instead of opening a new terminal window. I'd say comment out the std::cin line and manually code the input ...
Search found 25 matches
- Thu Dec 10, 2009 2:34 am
- Forum: Beginners Help
- Topic: Building 1.6 for OS X !0.6
- Replies: 1
- Views: 253
- Sun Oct 25, 2009 3:12 pm
- Forum: Game Programming
- Topic: Quantum Programming?
- Replies: 3
- Views: 1973
- Wed Oct 14, 2009 11:44 am
- Forum: Off-topic
- Topic: A small question about the games
- Replies: 11
- Views: 2009
- Mon Oct 12, 2009 10:22 pm
- Forum: Beginners Help
- Topic: [Solved] Plastic cube
- Replies: 12
- Views: 1382
Is that dEvil Dice?
Looks like the old playstation game minus the numbers. If that's the case then the cubes rotate about their corners (and need to be 3d models).
Looks like the old playstation game minus the numbers. If that's the case then the cubes rotate about their corners (and need to be 3d models).
- Mon Sep 28, 2009 10:39 pm
- Forum: Beginners Help
- Topic: Encryption
- Replies: 11
- Views: 1757
- Mon Sep 28, 2009 10:13 pm
- Forum: Beginners Help
- Topic: Encryption
- Replies: 11
- Views: 1757
We use simple XOR encryption, coupled with a PAK file to speed up file loading. Basically, PAK all of your files into a single file and use filemapping to seek through it. Use XOR to encrypt the PAK file. You might have to write some file loaders to make it work with Irrlicht. The hacker then has to ...
- Sun Sep 13, 2009 1:59 am
- Forum: Beginners Help
- Topic: How the heck do you put the code in order?!
- Replies: 3
- Views: 380
Yeah, Jake beat me to the punch, but said pretty much what I was going to say. I think you're confusing a function with a macro expansion (please don't litter your code with macros).
Organization is the least of your problems. As a side note, it is possible to include a file where ever you want in ...
Organization is the least of your problems. As a side note, it is possible to include a file where ever you want in ...
- Thu Sep 10, 2009 6:54 pm
- Forum: Beginners Help
- Topic: Use a matrix for position / rotation & scale
- Replies: 7
- Views: 787
- Thu Sep 10, 2009 3:43 pm
- Forum: Game Programming
- Topic: Framework/engine design
- Replies: 9
- Views: 3808
- Thu Sep 10, 2009 10:51 am
- Forum: Game Programming
- Topic: Framework/engine design
- Replies: 9
- Views: 3808
- Mon Sep 07, 2009 5:00 pm
- Forum: Off-topic
- Topic: reading source code
- Replies: 5
- Views: 1119
Well, when I'm trying to learn someone else's code, I'll put a debug break on the line where I want to begin and start stepping through the code in execution order.
If I already understand what the function call does, then maybe I'll 'step over' it, and there's a lot of times where you'll be sent ...
If I already understand what the function call does, then maybe I'll 'step over' it, and there's a lot of times where you'll be sent ...
- Mon Sep 07, 2009 12:57 pm
- Forum: Advanced Help
- Topic: Render RenderTarget to backbuffer
- Replies: 5
- Views: 666
- Fri Sep 04, 2009 7:07 pm
- Forum: Beginners Help
- Topic: 2D Graphics Engine?
- Replies: 9
- Views: 1362
Well I said that irrlicht alone is not so good with 2d graphics it needs some modifications to make a good game since irrlicht itself as i know does not support image scaling or rotating am I right? :roll:
Correct. I'm looking into using matrix transformations on triangle quads. If you look into ...
Correct. I'm looking into using matrix transformations on triangle quads. If you look into ...
- Fri Sep 04, 2009 9:50 am
- Forum: Project Announcements
- Topic: Word game
- Replies: 5
- Views: 1572
Hey, thanks for your feedback :) I probably should take a look at that game design book. As you can see, programming is my forte, not layout or graphics :lol: But thanks for your criticism, it's very useful
EDIT: I was thinking, what if I gave a certain amount of blanks (say anywhere from 3-7 for ...
EDIT: I was thinking, what if I gave a certain amount of blanks (say anywhere from 3-7 for ...
- Fri Sep 04, 2009 1:08 am
- Forum: Project Announcements
- Topic: Word game
- Replies: 5
- Views: 1572