Not for Q3 bot models. For locations.Hi Yurkis, i think it's not a good idea to use large meshes with MD3 models.
Search found 2 matches
- Mon Sep 21, 2009 1:50 pm
- Forum: Project Announcements
- Topic: MD3 loader with shaders for Irrlicht 1.4.2
- Replies: 18
- Views: 5242
- Wed Sep 16, 2009 10:37 am
- Forum: Project Announcements
- Topic: MD3 loader with shaders for Irrlicht 1.4.2
- Replies: 18
- Views: 5242
... but rejected the view that nobody had given him great interest. I have great interest :) I use your code in my little project. But now I need big meshes (>64k) so I need Irrlicht 1.5 :( But all code for characters (loading, management, shoot raycasting uses Q3ModelSceneNode with my little modif...