Hi everybody
Do anyone knows a way to make a simple mesh like a simple plane but with fat triangulation? I mean most of the triangles will be Equilateral triangles.
Do anybody knows any tool for making this kind of meshes or how can I build them, for example, in 3Ds Max?
I want such kind of ...
Search found 16 matches
- Sun Apr 18, 2010 6:37 pm
- Forum: Everything 2d/3d Graphics
- Topic: Fat triangulation (Equilateral triangulation) help
- Replies: 0
- Views: 994
- Wed Feb 24, 2010 6:16 am
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Mon Feb 08, 2010 8:12 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
I was just explained what I was talking about, that is too say fluid surface and not 3D fluid flow. The first one can be achieved without any full physic engine. As I was saying it, I will probably do that next year : a scene node like the waterSceneNode, which water surface is dynamic, I mean you ...
- Mon Feb 08, 2010 6:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Sun Feb 07, 2010 6:42 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Sun Feb 07, 2010 6:37 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Sun Feb 07, 2010 6:26 am
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Fri Feb 05, 2010 7:35 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Fri Feb 05, 2010 3:35 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Fri Feb 05, 2010 3:23 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Fri Feb 05, 2010 3:17 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Fri Feb 05, 2010 9:04 am
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Wed Feb 03, 2010 9:11 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
- Wed Feb 03, 2010 8:18 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736
well, currently the engine is singlethreaded, which means e.g. loading a model in the background and rendering at the same time is not possible. but to work on this one would need very detailed knowledge of the engines inner workings, and it still is a pretty big task.
the revamp of image/texture ...
- Wed Feb 03, 2010 7:00 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Adding a feature to Irrlicht as bachelor project
- Replies: 38
- Views: 7736