Search found 38 matches
- Thu May 12, 2005 5:17 pm
- Forum: Off-topic
- Topic: Why Half Life 2 looks great?
- Replies: 25
- Views: 2196
- Thu May 12, 2005 5:06 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Gile or 3dsmax?
- Replies: 2
- Views: 544
- Wed May 11, 2005 8:49 pm
- Forum: Off-topic
- Topic: Why Half Life 2 looks great?
- Replies: 25
- Views: 2196
- Wed May 11, 2005 8:07 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Gile or 3dsmax?
- Replies: 2
- Views: 544
Gile or 3dsmax?
Wich program is the best to export my3d, both handles lightmaps but wich do that with radiosity source to burn lightmaps?
- Wed May 11, 2005 4:02 pm
- Forum: Advanced Help
- Topic: Antialias
- Replies: 3
- Views: 427
I answer my self :)
That happend because not all video cards support D3DMULTISAMPLE_2_SAMPLES, some just have D3DMULTISAMPLE_NONMASKABLE so we have to use a direct3d check functions to know quality level of nonmaskable and if it is supported. Ati video cards like Mobility IGP (very used in notebooks), antialias is nonm...
- Wed May 11, 2005 5:56 am
- Forum: Off-topic
- Topic: Why Half Life 2 looks great?
- Replies: 25
- Views: 2196
Why Half Life 2 looks great?
I am very interesting in know why looks so nice, even they aparently work with directX7, so where is the magic in addition of wonderfull 2d paint work?
- Wed May 11, 2005 12:06 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: .:Antialias Direct3D NONMASKABLE and MULTISAMPLE_X_SAMPLES:.
- Replies: 0
- Views: 1320
.:Antialias Direct3D NONMASKABLE and MULTISAMPLE_X_SAMPLES:.
This code is for enable antialias in D3D9 driver for tow types of video cards, those that support D3DMULTISAMPLE_X_SAMPLES or D3DMULTISAMPLE_NONMASKABLE like mine... Radeon 9000 IGP. CVideoDirectX9.cpp after these lines: D3DDEVTYPE devtype = D3DDEVTYPE_HAL; #ifdef _IRR_D3D_SHADER_DEBUGGING devtype =...
- Tue May 10, 2005 5:41 am
- Forum: Beginners Help
- Topic: DirectX antialias problem
- Replies: 0
- Views: 164
DirectX antialias problem
I compiled sussesful Irrlicht 0.9 with working drivers for opengl, directX9, direct8, i tested it with a .my3d model and works fine, one day i decide add antialias to directx9 driver, so i did. I execute program and get: ________________________________________ ATI MOBILITY RADEON 9000/9100 IGP at W...