Search found 126 matches

by macron12388
Fri Jan 07, 2011 4:44 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht vs panda3d
Replies: 60
Views: 17275

Err... you're kind of asking for the whole package, you want power, ease of use (for beginners), and you want it to be flexible. I think you can only pick two according to the cosmic laws :wink: If you want something for beginners, I suggest using the blender game engine as a starting point. It has:...
by macron12388
Fri Jan 07, 2011 4:48 am
Forum: Project Announcements
Topic: [Help Wanted] Forgotten Darkness MMORPG
Replies: 30
Views: 8696

mrkfc wrote:Looks like I have a lot of people to prove wrong.
I will post updates as we progress through the project :)
In all seriousness: Good Luck
by macron12388
Fri Jan 07, 2011 2:23 am
Forum: Project Announcements
Topic: [Help Wanted] Forgotten Darkness MMORPG
Replies: 30
Views: 8696

Sorry, but it hurts less when you fall, when we don't let you climb so high.

http://www.youtube.com/watch?v=2eslYlbe3gw
by macron12388
Thu Jan 06, 2011 2:01 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht vs panda3d
Replies: 60
Views: 17275

... Panda is normally interpreted. ... From what I know, the engine itself is precompiled, but any application you want create you can create entirely with Python script, although you still have the option to use c++ code. P.S. Now I realize why Pirates of the Caribbean was so graphically slow on m...
by macron12388
Thu Jan 06, 2011 12:40 am
Forum: Beginners Help
Topic: Shaders help
Replies: 1
Views: 132

I think this is what you are looking for

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=42489

Please make sure there are no other threads that might be asking the same question before you create a new thread :wink:
by macron12388
Thu Jan 06, 2011 12:22 am
Forum: Beginners Help
Topic: How do I draw a triangle in irrlicht like I do in opengl?
Replies: 6
Views: 1425

The tutorials explain how to do this. Ok so is it the custom scene node tutorial that I should use to draw my own primitives? Thanks Pretty much. There might be some more obscure, closer to the OpenGL backend methods, but you should pass meshes to the scene manager as an ISceneNode derived object s...
by macron12388
Wed Jan 05, 2011 11:50 pm
Forum: Beginners Help
Topic: How do I draw a triangle in irrlicht like I do in opengl?
Replies: 6
Views: 1425

The tutorials explain how to do this.
by macron12388
Wed Jan 05, 2011 11:05 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht vs panda3d
Replies: 60
Views: 17275

I've used panda d before. It's just as much work, if not more than irrlicht. Although an upside to panda is that is already comes with Python script embedded.
I also like irrlichts' license better.
by macron12388
Wed Jan 05, 2011 7:55 pm
Forum: Beginners Help
Topic: moving around
Replies: 2
Views: 196

Wasn't this explained the tutorials.... I'm pretty sure it is.

*one moment*

Yes, tutorial 4, movement.

PLEASE double check that anything you have problems in is not already explained in the tutorials. :)
by macron12388
Wed Jan 05, 2011 7:50 pm
Forum: Bug reports
Topic: [no bug] getFileSystem()->addZipFileArchive() slight bug
Replies: 6
Views: 905

Oh, could it be that you did load the archive with 'ignorePaths==true'? In that case, only one file will obviously exist for a given name. Please re-check with correct addArchive parameters. That's what I was thinking, how can it possibly get them [the files] confused if they should have different ...
by macron12388
Wed Jan 05, 2011 5:21 am
Forum: Beginners Help
Topic: multiplayer server connection
Replies: 3
Views: 306

Irrlicht is just a graphics engine. For any networking you will need another networking library. Look into enet? I find it is a good starting point, and you don't have to work with raw winsocket code files.
by macron12388
Tue Jan 04, 2011 9:00 pm
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 167331

omaremad wrote:http://www.youtube.com/watch?v=2eslYlbe ... re=related

shame there was no irrlicht refrence
It's funny because it's true.

Image
by macron12388
Mon Jan 03, 2011 11:31 pm
Forum: Game Programming
Topic: theory request for random forest
Replies: 3
Views: 1288

No problem :) if you have any more questions regarding randomly generated environments/props just ask, like I said I too am working on a large project that has yet to be announced which involves this stuff.
by macron12388
Mon Jan 03, 2011 11:09 pm
Forum: Game Programming
Topic: theory request for random forest
Replies: 3
Views: 1288

I am currently working on a random world generator, I won't go much into detail but it generates based on biomes,

+Cities
urban
industrial
business
suburban
rural

Look into the Poisson Disc algorithm.
by macron12388
Sun Jan 02, 2011 7:42 pm
Forum: Beginners Help
Topic: setPosition doesn't seem to work on skybox/skydome
Replies: 8
Views: 473

Well, just remember there's more than one way to do something. ^.^ I've taken a look at CSkyBoxSceneNode && CSkyDomeSceneNode source code and it should be fairly easy to modify them to do things you want them to do. Also, irrlicht isn't perfect and has bugs, so it won't always make you do th...