Search found 10 matches
- Wed Jul 11, 2012 5:07 pm
- Forum: Advanced Help
- Topic: Cross Compiling on Mac OS X and Windows?
- Replies: 4
- Views: 1040
Re: Cross Compiling on Mac OS X and Windows?
could someone explain this more?? im confused on how to go about this..
- Tue Jun 19, 2012 11:25 pm
- Forum: Beginners Help
- Topic: (noob) Model definition problem
- Replies: 1
- Views: 340
(noob) Model definition problem
I downloaded this 3ds model
http://i1187.photobucket.com/albums/z394/crazythang/ScreenShot2012-06-19at71631PM.png
when i load it using scene::IMeshSceneNode *node = smgr->addMeshSceneNode(smgr->getMesh("/.desk/starDestroyer.3ds")); and run the code it shows up as this
http://i1187.photobucket ...
http://i1187.photobucket.com/albums/z394/crazythang/ScreenShot2012-06-19at71631PM.png
when i load it using scene::IMeshSceneNode *node = smgr->addMeshSceneNode(smgr->getMesh("/.desk/starDestroyer.3ds")); and run the code it shows up as this
http://i1187.photobucket ...
- Mon May 28, 2012 12:13 am
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
- Sun May 13, 2012 4:16 pm
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
Re: fps camera y axis is inverted
could someone show me how to do this on 1.7.3 instead of 1.8? thanks!
- Thu May 10, 2012 1:17 am
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
Re: fps camera y axis is inverted
or maybe the api docs arent updated?
- Thu May 10, 2012 12:49 am
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
Re: fps camera y axis is inverted
well even if mine is a little old, i checked the most recently updated api and that function still isnt in the ISceneManager :\zerochen wrote:maybe you use a old version from irrlicht
i use trunk
- Wed May 09, 2012 11:22 pm
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
Re: fps camera y axis is inverted
irr::scene::ISceneManager has no function named createSceneNodeAnimator() though :\
- Wed May 09, 2012 8:21 pm
- Forum: Beginners Help
- Topic: fps camera y axis is inverted
- Replies: 10
- Views: 1495
fps camera y axis is inverted
my fps camera y axis is inverted, does anyone else have this problem? anyways i tried to fix it by adding this:
scene::ISceneNodeAnimatorCameraFPS *camAnim;
camera->addAnimator(camAnim);
camAnim->setInvertMouse(true);
camAnim->drop();
but now when i run it it just shows a black screen!
heres my ...
scene::ISceneNodeAnimatorCameraFPS *camAnim;
camera->addAnimator(camAnim);
camAnim->setInvertMouse(true);
camAnim->drop();
but now when i run it it just shows a black screen!
heres my ...
- Sat Dec 31, 2011 11:34 pm
- Forum: Beginners Help
- Topic: Make Install ERROR :(
- Replies: 4
- Views: 375
Re: Make Install ERROR :(
i did but it gave me this error :\
i have g++4.6..
Code: Select all
make sharedlibCode: Select all
g++: error: unrecognized option ‘--no-export-all-symbols’
g++: error: unrecognized option ‘--add-stdcall-alias’
- Sat Dec 31, 2011 10:08 pm
- Forum: Beginners Help
- Topic: Make Install ERROR :(
- Replies: 4
- Views: 375
Make Install ERROR :(
Hello!
im on ubuntu and when i do a 'make install' i get this:
please help... (the make went fine btw..)
im on ubuntu and when i do a 'make install' i get this:
Code: Select all
cp: cannot stat `../../lib/Linux/libIrrlicht.so.1.7.2': No such file or directory