Search found 98 matches
- Tue Jan 01, 2008 12:11 pm
- Forum: Advanced Help
- Topic: Trouble with the rotation again..[SOLVED]
- Replies: 4
- Views: 781
I am doing something similar in my app. I have adapted it a bit to suit your purpose. (Haven't tested it in c++, I am using squirrel scripting for these tasks). This code should follow the target at a certain speed and maintain a minimum distance. In order to keep the speed constant you should call ...
- Sun Oct 07, 2007 9:35 pm
- Forum: Project Announcements
- Topic: My First IRRLITCH demo (Completed 23th September)
- Replies: 65
- Views: 22958
- Thu Sep 27, 2007 8:21 pm
- Forum: Advanced Help
- Topic: key input & XML
- Replies: 1
- Views: 622
- Thu Sep 27, 2007 7:54 pm
- Forum: Project Announcements
- Topic: Teckst : released source
- Replies: 43
- Views: 9607
Irrlicht isn't just a 3D engine, nothing ever is just a 3D engine i shouldn't think. You can always do 2D stuff. You could argue that it's overkill to use a 3D engine when doing 2D stuff but maybe he was familiar with irrlicht or maybe he wanted to get familiar with irrlicht before diving into 3D ...
- Wed Sep 26, 2007 7:54 pm
- Forum: Project Announcements
- Topic: Teckst : released source
- Replies: 43
- Views: 9607
- Wed Sep 26, 2007 2:40 pm
- Forum: Beginners Help
- Topic: Some questions
- Replies: 5
- Views: 586
- Mon Sep 03, 2007 9:50 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Is there any way to play AVI in Irrlicht v1.3?
- Replies: 19
- Views: 3854
- Wed Aug 08, 2007 8:37 pm
- Forum: Beginners Help
- Topic: Sinus/Cosinus for movement
- Replies: 2
- Views: 492
- Wed Aug 01, 2007 8:35 pm
- Forum: Project Announcements
- Topic: SQLite Based Filesystem? -- Updated Second Release
- Replies: 31
- Views: 20023
- Tue Jul 31, 2007 9:20 pm
- Forum: Project Announcements
- Topic: SQLite Based Filesystem? -- Updated Second Release
- Replies: 31
- Views: 20023
- Mon Jul 30, 2007 9:46 pm
- Forum: Project Announcements
- Topic: SQLite Based Filesystem? -- Updated Second Release
- Replies: 31
- Views: 20023
- Sun May 06, 2007 9:00 pm
- Forum: Advanced Help
- Topic: Playing AVI file in irrlicht - IMPOSSIBLE!
- Replies: 11
- Views: 3819
Hi fleven_2001,
I tried running your code sample. Under ms visual studio it runs without problems. Under devc it crashes for me also. Strangely enough when you remove the 2 setTextureCreationFlag lines it runs fine.
However, as you indicated, you do need an output for your texture. Like a textured ...
I tried running your code sample. Under ms visual studio it runs without problems. Under devc it crashes for me also. Strangely enough when you remove the 2 setTextureCreationFlag lines it runs fine.
However, as you indicated, you do need an output for your texture. Like a textured ...
- Wed Apr 11, 2007 8:08 pm
- Forum: Advanced Help
- Topic: Making a scripting language for Irlicht?
- Replies: 22
- Views: 3618
- Wed Mar 07, 2007 9:22 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Mapzone texture generator
- Replies: 2
- Views: 1653
Mapzone texture generator
This is an incredibly powerful texture generation tool. It's also free.

http://www.mapzoneeditor.com

http://www.mapzoneeditor.com
- Tue Dec 12, 2006 11:00 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Free beta 'CB Model Pro' is out
- Replies: 2
- Views: 1931
Free beta 'CB Model Pro' is out
This is an organic modeller tool. Pretty easy to use. The beta version is free but you need to register after 15 days.
I found that you can export to .obj format and file loads okay in blender.
http://www.cbmodelpro.com/images/galleryslide4_dog.jpg http://www.cbmodelpro.com/images/galleryslide5 ...
I found that you can export to .obj format and file loads okay in blender.
http://www.cbmodelpro.com/images/galleryslide4_dog.jpg http://www.cbmodelpro.com/images/galleryslide5 ...