Search found 359 matches
- Sun Oct 02, 2005 8:39 am
- Forum: Open Discussion and Dev Announcements
- Topic: Are you using lightmapping?
- Replies: 142
- Views: 21037
Hello, Murphy and Vermeer and sorry for late reply! Don't loose your time to me, as Vermeer said obj+obj=mim works perfectly now, i dunno what was my error, maybe i did not correct assign lightmaps to different textures... Anyway now i have a little bit more experience with gile and have quite nice ...
- Sat Oct 01, 2005 9:06 am
- Forum: Off-topic
- Topic: Important Info For All New Forum Users!!!!
- Replies: 6
- Views: 576
- Fri Sep 30, 2005 10:00 pm
- Forum: Beginners Help
- Topic: Problem with Draw2d
- Replies: 6
- Views: 333
You can try to search forum, this was discussed soooo many times before. I think you have to use squared image 1024x1024 with just added solid color borders. Then you have to draw the image with function draw2DImage with core::rect<s32>(0,0,800,600) (see API) Your problem - in image size - it MUST B...
- Fri Sep 30, 2005 8:30 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Are you using lightmapping?
- Replies: 142
- Views: 21037
- Fri Sep 30, 2005 8:24 pm
- Forum: Beginners Help
- Topic: Greyscale textures SOLVED
- Replies: 5
- Views: 240
- Fri Sep 30, 2005 7:14 pm
- Forum: Advanced Help
- Topic: Lightmaps / vertex type: EVT_2TCOORDS
- Replies: 5
- Views: 458
ProSoft is right.
But you can do this in Irrlicht easily, just read the idea and function in http://irrlicht.sourceforge.net/phpBB2/ ... hp?p=45575
But you can do this in Irrlicht easily, just read the idea and function in http://irrlicht.sourceforge.net/phpBB2/ ... hp?p=45575
- Fri Sep 30, 2005 6:56 pm
- Forum: Beginners Help
- Topic: Greyscale textures SOLVED
- Replies: 5
- Views: 240
- Wed Sep 28, 2005 6:57 pm
- Forum: Beginners Help
- Topic: get point of Collision
- Replies: 8
- Views: 411
- Mon Sep 26, 2005 5:53 pm
- Forum: Project Announcements
- Topic: Irrlicht-Spintz-0.12
- Replies: 75
- Views: 36284
- Sun Sep 25, 2005 10:57 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Compiling resources into exe (Code::Blocks and VC++)
- Replies: 7
- Views: 6226
Improved way
Hello, I've found the way to compile and load not only Bitmaps but any format which Irrlicht can read. Forget my previous post, start this from the scratch. Much simplier now: #include <windows.h> #include "resource.h" #include "CMemoryReadFile.h" .... HRSRC hRes = FindResource(h...
- Sun Sep 25, 2005 10:24 am
- Forum: Bug reports
- Topic: Gui clipping issue with DirectX in Irrlicht
- Replies: 2
- Views: 586
Gui clipping issue with DirectX in Irrlicht
Hello, Can someone try to open Irrlicht Meshviewer in DirectX mode and change size for the window so the width is odd value (like 639x480 and so on, look in the console window). This is what i've got: http://www.irrforge.org/images/f/f9/Clipping_issue.gif Seems to me there is gui clipping issue... O...
- Sun Sep 25, 2005 9:53 am
- Forum: Advanced Help
- Topic: Shadow decals?
- Replies: 14
- Views: 2248
- Sat Sep 24, 2005 9:33 pm
- Forum: Advanced Help
- Topic: Shadow decals?
- Replies: 14
- Views: 2248
Why do you think psd files with alpha are supported? I think currently only tga and png with alpha are supported by irrlicht. And try adding tex->regenerateMipMapLevels() right after loading it. I'm not sure that this one is correct: nodePlayerShadow.getMaterial(0).setMaterialTypeParam(254f); try no...
- Sat Sep 24, 2005 7:41 pm
- Forum: Beginners Help
- Topic: Multiple textures on 1 object
- Replies: 10
- Views: 718
- Sat Sep 24, 2005 4:06 pm
- Forum: Beginners Help
- Topic: Low FPS on the second tutorial ( loading Quake 3 maps )
- Replies: 11
- Views: 386
Hmm, maybe you are right, PizzaTheHutt... At least you have compiled Irr in Linux is worth to respect you.
Just another one link: http://irrlicht.sourceforge.net/phpBB2/ ... php?t=7024
Couldn't help you much though as i'm myself just a stupid windows noob
Just another one link: http://irrlicht.sourceforge.net/phpBB2/ ... php?t=7024
Couldn't help you much though as i'm myself just a stupid windows noob