Hey alltogether...
I have collision detection working for my game, collision response however is still an issue.
How do I know when a collision occurs and who is involved?
Tried to use the irrlicht - wiki, but I only get database errors in there when I try to search. Any help appreciated ...
Search found 16 matches
- Tue Apr 18, 2006 10:11 am
- Forum: Beginners Help
- Topic: Collision Response
- Replies: 0
- Views: 237
- Sun Mar 26, 2006 10:10 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 96119
- Thu Mar 09, 2006 11:06 am
- Forum: Beginners Help
- Topic: AI Engine - simple enemy movement algorithms
- Replies: 0
- Views: 394
AI Engine - simple enemy movement algorithms
Hey all..
I am at the point where I start implementing enemys to my 3D platform jump and run...
Collision detection and stuff works fine for them as well, what I am wondering at the moment is, is there any decent (simple movement) AI engine out there ready to use in a program or do I have to ...
I am at the point where I start implementing enemys to my 3D platform jump and run...
Collision detection and stuff works fine for them as well, what I am wondering at the moment is, is there any decent (simple movement) AI engine out there ready to use in a program or do I have to ...
- Mon Mar 06, 2006 9:57 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Audiere 1.9.4 released!...a week ago
- Replies: 5
- Views: 2177
- Mon Mar 06, 2006 9:33 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 96119
- Fri Feb 10, 2006 12:22 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 96119
- Wed Feb 01, 2006 7:13 pm
- Forum: Beginners Help
- Topic: Newton Tutorial
- Replies: 12
- Views: 3057
- Wed Feb 01, 2006 3:32 pm
- Forum: Beginners Help
- Topic: Newton Tutorial
- Replies: 12
- Views: 3057
- Wed Feb 01, 2006 10:29 am
- Forum: Beginners Help
- Topic: Newton Tutorial
- Replies: 12
- Views: 3057
- Tue Jan 31, 2006 1:28 pm
- Forum: Beginners Help
- Topic: Newton Tutorial
- Replies: 12
- Views: 3057
- Tue Jan 31, 2006 1:04 pm
- Forum: Beginners Help
- Topic: Newton Tutorial
- Replies: 12
- Views: 3057
Newton Tutorial
Hey all,
well, after trying to geht the newton physics engine to work with the irrlicht engine (v.0.14) i give up.
Maybe someone has a suggestion what is wrong.
I can load the application, but instead of having multiple boxes and instead of being able to create new boxes I can only see one ...
well, after trying to geht the newton physics engine to work with the irrlicht engine (v.0.14) i give up.
Maybe someone has a suggestion what is wrong.
I can load the application, but instead of having multiple boxes and instead of being able to create new boxes I can only see one ...
- Wed Nov 16, 2005 10:05 pm
- Forum: Off-topic
- Topic: Prototype within 8-10 month
- Replies: 13
- Views: 1785
- Wed Nov 16, 2005 12:40 pm
- Forum: Off-topic
- Topic: Prototype within 8-10 month
- Replies: 13
- Views: 1785
Well, as mentioned before, we're 6 msc gamestech students. We all have different backgrounds. I was, for example, working as an it professional developing application software for the last 3 years.
All in all everyone of us has some experience but this definitely is the first game project.
Even if ...
All in all everyone of us has some experience but this definitely is the first game project.
Even if ...
- Sun Oct 30, 2005 8:17 pm
- Forum: Off-topic
- Topic: Cell Shading
- Replies: 5
- Views: 928
Cell Shading
Is the Irrlicht Enginge capable of using Cell Shaders, to achieve a decent comic look?
Our project is just about to begin and we're going to use the irrlicht engine.
Haven't really found some more information on what kind of shaders the irrlicht engine is able to use.
thx for any info,
darkwolf
Our project is just about to begin and we're going to use the irrlicht engine.
Haven't really found some more information on what kind of shaders the irrlicht engine is able to use.
thx for any info,
darkwolf
- Tue Oct 18, 2005 9:05 pm
- Forum: Off-topic
- Topic: Prototype within 8-10 month
- Replies: 13
- Views: 1785