Search found 120 matches

by smartwhiz
Sun Dec 20, 2009 8:24 am
Forum: Project Announcements
Topic: Insane Solutions Presents Insane Editor For Irrlicht
Replies: 8
Views: 2928

Hello, well the development is still on and its on a phase that we don't want to disclose much untill I can give you guys a running copy of it.

We are working out on a new layout something very similar to 3ds Max so that my artists can use them as they want, here's a screenshot of the editor when ...
by smartwhiz
Wed Jul 29, 2009 3:12 am
Forum: Project Announcements
Topic: Insane Solutions Presents Insane Editor For Irrlicht
Replies: 8
Views: 2928

@ Hybrid : Sure, I am still working on the Input system and will let you know once I have a minimal system for wxWidget with Irrlicht ready. When are you planning for next Irrlicht Release?

@ BlindSide : Time to come to the VisionSide, Open Your Eyes ;)
by smartwhiz
Tue Jul 28, 2009 6:36 pm
Forum: Project Announcements
Topic: Insane Solutions Presents Insane Editor For Irrlicht
Replies: 8
Views: 2928

Insane Solutions Presents Insane Editor For Irrlicht

This is very basic layout thats been designed for Insane Editor and its the first integration test with wxWidgets and Irrlicht. And I am glad its successful and a viewport is running the First Irrlicht Tutorial. The Integration was done from the scratch.

http://img259.imageshack.us/img259/2903 ...
by smartwhiz
Fri Jul 24, 2009 12:35 pm
Forum: Advanced Help
Topic: Console Mode with Irrlicht + wxWidget Integration
Replies: 0
Views: 509

Console Mode with Irrlicht + wxWidget Integration

Hello guys,

I have been out of Irrlicht for quite some time now, wanting to come back and be more active. Just was checking the integration of Irrlicht with wxWidget for a small reason. Got Hello World Tutorial running but I couldn't get the console mode running. It's was the best option for a a ...
by smartwhiz
Sat Nov 29, 2008 4:55 pm
Forum: Everything 2d/3d Graphics
Topic: Maths Query on 2 vectors and its angle
Replies: 3
Views: 1410

thanks buddy.. i got that!
by smartwhiz
Sat Nov 29, 2008 3:52 pm
Forum: Everything 2d/3d Graphics
Topic: Maths Query on 2 vectors and its angle
Replies: 3
Views: 1410

Maths Query on 2 vectors and its angle

Image

i know (x1,y1), (x2,y2) and the angle... how can i find (x3,y3)... help wud be appreciated :)

keepin in mind that the distance between the (x1,y1) and (x2,y2) is equal to (x2,y2) and (x3,y3)
by smartwhiz
Wed Jul 16, 2008 2:48 am
Forum: Project Announcements
Topic: A level Editor.. to be named
Replies: 20
Views: 5359

yeah that was sarcastic reply from roger, well as long as it served my purpose for the college mini project, I am happy abt it! But people here aren't happy because they felt it had a couple of good features that, at the very time other editors didn't have. Well not disclosing anything or openly ...
by smartwhiz
Tue Jul 08, 2008 4:15 pm
Forum: Open Discussion and Dev Announcements
Topic: Nintendo DS Can run Irrlicht?
Replies: 19
Views: 5924

Hybrid : its not nonsense, well you are not knowledgble enough to understand though! Well DevKitPro + PALib are libraries which provide you the environment for DS and with help of these libraries you are capable of developing .nds (the compiled executables for NDS OS).
NDS OS being Linux - I have a ...
by smartwhiz
Tue Jul 08, 2008 3:09 pm
Forum: Open Discussion and Dev Announcements
Topic: Nintendo DS Can run Irrlicht?
Replies: 19
Views: 5924

mmm... if thats the case then i can try out a driver that supports for NDS.. but its still at the startin phase.. will let u guys know once i get thru something.. thanks for the help... will be back for more info here .. same place..
by smartwhiz
Tue Jul 08, 2008 2:52 pm
Forum: Project Announcements
Topic: A level Editor.. to be named
Replies: 20
Views: 5359

Guys this was when i was doin my Graduation in Engg... which was 3-4 years back... now i have gone a long way .. and i have lost the code too.. not supported dude... sorry to say.. but i am plannin to start it again.. due to public demand... well.. i am plannin not to use Win32 or any of the GUI ...
by smartwhiz
Tue Jul 08, 2008 2:25 pm
Forum: Open Discussion and Dev Announcements
Topic: Nintendo DS Can run Irrlicht?
Replies: 19
Views: 5924

Exactly i would be needing to to take the devKitPro + PAlib for the new OGLDriver inherited from the basic abstract renderer class of irrlicht .
But my question is Irrlicht applications all need the .dll to work on as a part of dynamic linkin.

Is it possible that Irrlicht can be made as a static ...
by smartwhiz
Tue Jul 08, 2008 1:39 pm
Forum: Open Discussion and Dev Announcements
Topic: Nintendo DS Can run Irrlicht?
Replies: 19
Views: 5924

wyrmmage : I am just gonna try it out well it can take a hell lot of tweaks!

hybrid : DS uses OGL this is a known fact and yeah its on Linux and hence no support to windows to .dll based structures. What i have seen is that most of the DS SDKs used for homebrew development are static libraries and ...
by smartwhiz
Tue Jul 08, 2008 3:24 am
Forum: Open Discussion and Dev Announcements
Topic: Nintendo DS Can run Irrlicht?
Replies: 19
Views: 5924

Nintendo DS Can run Irrlicht?

I have been into Homebrew Game Development, has anyone here tried to run Irrlicht on NDS? Well, kinda a hav a kiddo/noob doubt, does Nintendo platform support .dll files on system? Is it worth trying on porting Irrlicht to work on NDS? Guys need your help and guide sites you are aware of it.

Well ...
by smartwhiz
Mon Nov 19, 2007 4:29 pm
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 121549

Thanks dude... had to direct the linker to ..\lib\___ .lib and it worked!
by smartwhiz
Tue Nov 06, 2007 12:44 pm
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 121549

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