Search found 98 matches
- Tue Oct 10, 2006 4:53 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
Hmm, Halan- try running the program with this flag set. chatQue->setDebug(true); if the rectangle for writing is rendering properly... well errr I don't know perhaps it's a problem with the built in font. When I get home today I will try running the new code with the built in font to emulate your pr...
- Thu Sep 28, 2006 9:39 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
- Thu Sep 28, 2006 4:10 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
- Wed Sep 27, 2006 7:50 pm
- Forum: Off-topic
- Topic: Experienced 3D artist looking for coding help
- Replies: 2
- Views: 333
- Wed Sep 27, 2006 3:26 am
- Forum: Project Announcements
- Topic: Witch is complete
- Replies: 10
- Views: 1097
This is really, what a indie game should be. Yes, you could say the art is lacking- but it's just one man doing everything! It seems most developers in the indie community focus on adding graphical goodies to their projects, and then abandon them weeks later. Where this project shines is in having a...
- Tue Sep 26, 2006 10:37 pm
- Forum: Project Announcements
- Topic: GhostFire Engine
- Replies: 12
- Views: 1903
- Sun Sep 24, 2006 9:48 pm
- Forum: Project Announcements
- Topic: Bomber man Clone
- Replies: 25
- Views: 3883
Sundar, If you are interested- I made a bomberman clone a few years back www.g0dsoft.com/bomberman I have a complete set of media including- models, music, sounds, etc and I would gladly hand them over to you assuming the game shows some promise. My old version: http://www.g0dsoft.com/bomberman/scre...
- Sun Sep 24, 2006 12:00 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
Hope it works out! A side note as about chatQue not being a subclass of IGUIElement: It's still not integrated into the gui enviroment yet, for a variety of reasons- and unless I get it to a place were I think it might be a candidate to be included in the main branch of the irrlicht source It probab...
- Sat Sep 23, 2006 10:20 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
- Sat Sep 23, 2006 12:55 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17678
(C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
ChatQue is a object for simulating half-life/starcraft style chat display capable of colors, special effects and any custom font. The latest version of the code is available at: www.g0dsoft.com/irrlicht/chatQue/v02/ http://www.g0dsoft.com/irrlicht/chatQue/chatquev023.jpg Note: This code will represe...
- Tue Sep 19, 2006 8:45 pm
- Forum: Code Snippets
- Topic: (C++) chatQue class [v0.1 OLD]
- Replies: 9
- Views: 3878
@stodge- I know, I use que as shorthand- if a bunch of people have a problem with that I will change it. Sorry hybrid, basically (from what I know about their gui extensions) they are modified list boxes, allowing for color and possibly a few extra features. (I could be wrong about this, I havent us...
- Tue Sep 19, 2006 4:55 pm
- Forum: Code Snippets
- Topic: (C++) chatQue class [v0.1 OLD]
- Replies: 9
- Views: 3878
Stodge- 1) What's the license? Free, Free, no Credit, Free 2) You might want to change addMessage to pop old messages when a set maximum is reached. This would avoid hogging too much memory. You could implement setMaximumSize(int size), with -1 disabling the feature. MaxLines is calculated based on ...
- Tue Sep 19, 2006 2:06 am
- Forum: Code Snippets
- Topic: (C++) chatQue class [v0.1 OLD]
- Replies: 9
- Views: 3878
(C++) chatQue class [v0.1 OLD]
ChatQue is a object for simulating half-life style chat display capable of custom colors, fading away, shadows and any custom font. The latest version of the code is available at: www.g0dsoft.com/irrlicht/chatQue/ http://www.g0dsoft.com/irrlicht/chatQue/chatQue.jpg Example Usage //Init code ChatQue ...
- Wed May 31, 2006 7:22 pm
- Forum: Project Announcements
- Topic: Particle Editor (current version: debug 0.2.162)
- Replies: 66
- Views: 17054
- Tue May 30, 2006 8:04 pm
- Forum: Project Announcements
- Topic: Particle Editor (current version: debug 0.2.162)
- Replies: 66
- Views: 17054