Search found 5 matches

by AndyGFX
Mon Feb 02, 2009 9:30 pm
Forum: Project Announcements
Topic: Irr4Delphi (update - 18/12/08) irrlicht 1.5
Replies: 27
Views: 11131

Nice work.
Compilation under Win32 + FPC work too.

I have question, i need compile this with FPC under LINUX, but unit windows does't exist, becuase it's for WIN32, what is linux equivalent?

thx for answer.
by AndyGFX
Fri Aug 25, 2006 6:54 am
Forum: Beginners Help
Topic: BSP Brush Entities
Replies: 3
Views: 337

It's easy. BSP has scene divided to models

model[0] is static and all others like model:*XYZ are dynamic => door, platforms, etc.
by AndyGFX
Sat Apr 08, 2006 9:23 am
Forum: Beginners Help
Topic: How to get texture list?
Replies: 2
Views: 179

thx
by AndyGFX
Sat Apr 08, 2006 8:34 am
Forum: Beginners Help
Topic: How to get texture list?
Replies: 2
Views: 179

How to get texture list?

I need help, how to get texture name list from BSP after load and the change rendering from LIGHTMAP to per pixel lighting.
by AndyGFX
Sun Mar 26, 2006 6:57 pm
Forum: Beginners Help
Topic: bsp+new material
Replies: 0
Views: 110

bsp+new material

Hot to I recreate old BSP material to new with bump mapping after load bsp?