Search found 360 matches

by thesmileman
Sun Jul 25, 2004 3:46 am
Forum: Beginners Help
Topic: Cleaned Code and now...IUnknown Error
Replies: 3
Views: 332

Or I believe rather than rewriting all of your code you can fully quallify any code that might be ambigous.
by thesmileman
Sun Jul 25, 2004 3:43 am
Forum: Beginners Help
Topic: Blended Skies?
Replies: 7
Views: 920

I may be reading your question wrong Shadow_Wolf but it seems like you are saying that when the angle from the camera to the skybox is very large the skybox textures seem to strech. If the Irrlicht skyboxes are implemented as I would expect the angle of the camera to the skybox would only make a sli...
by thesmileman
Sun Jul 25, 2004 3:37 am
Forum: Beginners Help
Topic: cant find irrlicht.dll
Replies: 6
Views: 487

did it ever occur to anyone to include in the tutorial an explanation regarding have the exe in the same directory as Irrlicht.dll ? :P I am sorry but if you have not programmed enough to know that a dll is going to have to be in the same location as the executable file or the system path I do not ...
by thesmileman
Sun Jul 25, 2004 3:32 am
Forum: Beginners Help
Topic: need help! strange picker image
Replies: 6
Views: 707

This does not answer your question but may be relevant. Is it a gray square or is it the texture of the floor comming trough? I know it still should not be happining but it is a valid distinction. Also is the square move with the camera or stationary in the shadow. One more question: does the square...
by thesmileman
Fri Jul 23, 2004 9:39 pm
Forum: Beginners Help
Topic: Texture correction
Replies: 4
Views: 514

hmm... then I am not sure what to tell you. I have always had no problems with textures loading, well at leat not after the model was loaded or the texture was loaded in some way. Ohh I just thought of one problem I did have. Is you model more that one object in Max? I have had sooo many problems un...
by thesmileman
Fri Jul 23, 2004 9:33 pm
Forum: Beginners Help
Topic: Help With Human Models
Replies: 7
Views: 582

The easist way to do this is to do all of your animations with all of the armor on the body in the place it would be on the person. Then export each object as it's own animation and load only the files the current character has such as an axe with a special glove. I know that things will overlapp in...
by thesmileman
Fri Jul 23, 2004 9:21 pm
Forum: Beginners Help
Topic: how do i do to make irrlicht work in visual studio 2003 net.
Replies: 3
Views: 333

Suicidal: They tutorial on visual studio 6 on the tutorials page is almost exactly what you need to do for .Net 2003. This frustrated me in the begining as well but it is not hard. Things are in different menus but they are all called amost exactly the same thing. The includeds and linker options ne...
by thesmileman
Fri Jul 23, 2004 9:18 pm
Forum: Beginners Help
Topic: cant find irrlicht.dll
Replies: 6
Views: 487

if you were any more lazy your ass would quit. you could also have done a search on this topic it has been discussed many times. Thank you saying it cause I seem to always being the, "Please search the forum you @$$" guy and I don't like to be but it pisses me off. :D :D :D @Naruto: We do...
by thesmileman
Fri Jul 23, 2004 9:17 pm
Forum: Beginners Help
Topic: set position of FPS-cam
Replies: 8
Views: 643

Sorry I F'ed up I ment when you check the position are you using getPosition or getAbsolutePosition() :(
by thesmileman
Fri Jul 23, 2004 9:08 pm
Forum: Beginners Help
Topic: A little help with some input...
Replies: 2
Views: 302

You are probibly handling all input in the event handler instead of letting the FPS camera get the events that you are not using. There was a recent post explaining what another person was doing wrong that seems to be the same as yours.
by thesmileman
Fri Jul 23, 2004 9:06 pm
Forum: Beginners Help
Topic: Texture correction
Replies: 4
Views: 514

convert the model back into an editable poly after appling the uvmapping or texture correction then reexport
by thesmileman
Fri Jul 23, 2004 8:59 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: New Free Modeler Found!
Replies: 14
Views: 5310

Nice but severly limited in several aspects. Look at his todo list under features and you will understand. But a very nice start especially for one programmer. also it is nice that he has so many import and export features. for free though I would stick with Wings3D or Blender until this is more mat...
by thesmileman
Fri Jul 23, 2004 8:48 pm
Forum: Open Discussion and Dev Announcements
Topic: Feature Request!!!!!! Lightwave 3D support
Replies: 19
Views: 2525

or to .3DS cause I have yet to get any of my stuff to load right with .x files even after vermeers help
by thesmileman
Fri Jul 23, 2004 1:50 am
Forum: Off-topic
Topic: My post # 300!!!!
Replies: 8
Views: 950

afecelis wrote:beers are on me!
Carefull I migh have to take you up on that!!! :D :D :D
by thesmileman
Fri Jul 23, 2004 1:46 am
Forum: Open Discussion and Dev Announcements
Topic: New Fnord/Fmorg Site!!!
Replies: 2
Views: 488

fmorg/fnord project would be what exactly? :D