Search found 13 matches

by kickBack
Sat Mar 11, 2006 12:36 pm
Forum: Beginners Help
Topic: my carrier command world?
Replies: 5
Views: 427

You can have wery low detailed water scene node an scale it very large...
by kickBack
Sat Mar 04, 2006 9:58 am
Forum: Beginners Help
Topic: Rotating to a triangles normals
Replies: 1
Views: 296

Mayb you should look at the irrlicht techdemo..
There is shoting with addind p emmitter after cooll into the needed dir..
by kickBack
Sun Feb 26, 2006 7:58 am
Forum: Code Snippets
Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
Replies: 158
Views: 66903

But i think you should use newton.. it is not so complicated and its better.
by kickBack
Mon Feb 20, 2006 4:33 pm
Forum: Code Snippets
Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
Replies: 158
Views: 66903

You should add run function kinda:

if shift is down
player moving speed = player movig speed * run boost
else
player moving speed = preivous moving speed



:)
Its just a suggestion, I already did so to my proj.
by kickBack
Mon Feb 20, 2006 4:29 pm
Forum: Beginners Help
Topic: Jump.. =]
Replies: 1
Views: 357

Maybe just add collision response animator...
by kickBack
Sun Feb 19, 2006 8:45 am
Forum: Advanced Help
Topic: Advanced Terrain Textures
Replies: 28
Views: 7055

:shock:
This terrain looks realy nice :)
by kickBack
Wed Feb 15, 2006 4:15 pm
Forum: Bug reports
Topic: irrSpintz...
Replies: 4
Views: 818

Thanks.
:oops:
Didn't saw that.
by kickBack
Tue Feb 14, 2006 5:33 pm
Forum: Bug reports
Topic: irrSpintz...
Replies: 4
Views: 818

I realy need HELP with this.
I'm not the best programmer and i cant find a solution for this problem.
//////////+++++++++++++++++++++++++\\\\\\\\\\\\\
Have anyone else got this problem?
:?
I have tried to implant the irrSpintz into the irrlicht techdemo and its impossible couse i get the same error ...
by kickBack
Tue Feb 14, 2006 4:26 pm
Forum: Bug reports
Topic: irrSpintz...
Replies: 4
Views: 818

irrSpintz...

This ain't realy a irrlicht bug (mayb) this is an irrSpintz bug :)
But i hope you can help me.
So here is the problem:

Game.ccp
#include "StdAfx.h"
#include "Game.h"
#include <irrlicht.h>



CGame *CGame::m_theGame;

IrrlichtDevice *device;
ICameraSceneNode *cam;


int CGame::Init()
{
// Init ...
by kickBack
Sat Feb 04, 2006 4:40 pm
Forum: Project Announcements
Topic: OE shader library
Replies: 110
Views: 30096

Where can i download this lib?
With this and al other esxmples?
by kickBack
Tue Jan 31, 2006 6:39 pm
Forum: Beginners Help
Topic: Newton Tutorial
Replies: 12
Views: 3064

Have look at Mercior demo.

http://newtondynamics.com/downloads.html
http://newtondynamics.com/downloads/MerciorDemo.zip

It shows pretty much everything you have to do to implant some basic (like hinges, boxes, ragdolls e.t.c)newton functions in your project witch is made in irrlicht :).
by kickBack
Sun Jan 29, 2006 3:46 pm
Forum: Advanced Help
Topic: Irrlicht pathfinding class available
Replies: 35
Views: 8112

Help!
Why does
vs2005 does not finds file "fstream.h" anywhere??
i thought it was standart header.
by kickBack
Tue Jan 24, 2006 6:28 pm
Forum: Advanced Help
Topic: intend to make a scene editor...
Replies: 3
Views: 696

I've seen Pnp an i think it's used to create heightmaps for terrain renderer..