Search found 29 matches

by $L!M
Wed May 31, 2006 5:58 pm
Forum: Beginners Help
Topic: Dynamic lights issue (a small one) [SOLVED]
Replies: 16
Views: 1038

try to reconvert 3dmax's *.X file with dxmeshviewer into other *.X file
by $L!M
Thu May 18, 2006 5:43 am
Forum: Beginners Help
Topic: Shadows and Pool game
Replies: 4
Views: 405

Thanks for everything!!! :)
I hope you'll find the time to help me :roll: .
by $L!M
Wed May 17, 2006 3:03 pm
Forum: Beginners Help
Topic: Shadows and Pool game
Replies: 4
Views: 405

Thank you But i dont know how can i use native directx with irrlicht, so i can't make planar shadows :(. What do you think about making quad plane with alpha channel material (circle) under the ball and placing it just a little above the table. Then I'll move this object with ball. If the ball under...
by $L!M
Wed May 17, 2006 9:13 am
Forum: Beginners Help
Topic: Shadows and Pool game
Replies: 4
Views: 405

Shadows and Pool game

I'd like to make ball shadows on table... But if I'm using addShadowVolume... performance is very low :(.

Need advice how to make them in any other way...
Do you have any suggestions :?:
by $L!M
Mon May 08, 2006 4:12 pm
Forum: Beginners Help
Topic: My screenshot
Replies: 4
Views: 343

Maybe you didn't set material type for your node?
node->setMaterialType( EMT_TRANSPARENT_ALPHA_CHANNEL);
by $L!M
Mon May 08, 2006 4:09 pm
Forum: Beginners Help
Topic: are there tutorials on loading .max files
Replies: 7
Views: 263

Xporter plugin for 3dmax.
by $L!M
Mon May 08, 2006 7:47 am
Forum: Beginners Help
Topic: best free tree generator
Replies: 6
Views: 258

Re: where is the project announcement forum?

juliusctw wrote:where is the project announcement forum?
http://irrlicht.sourceforge.net/phpBB2/ ... um.php?f=6
:wink:
by $L!M
Mon May 08, 2006 7:41 am
Forum: Beginners Help
Topic: are there tutorials on loading .max files
Replies: 7
Views: 263

You can't directly import max files into irrlicht. Use *.X exporter for 3dmax.
by $L!M
Mon May 08, 2006 7:39 am
Forum: Beginners Help
Topic: My screenshot
Replies: 4
Views: 343

Try to use *.png I'm always using it.
by $L!M
Sun May 07, 2006 7:04 pm
Forum: Beginners Help
Topic: Cubemap shader
Replies: 4
Views: 444

:oops: What is IrrSpintz? :oops:
by $L!M
Sun May 07, 2006 11:17 am
Forum: Beginners Help
Topic: Cubemap shader
Replies: 4
Views: 444

Cubemap shader

I don't know much about shaders
Is it possible to download somewhere cubemap shader and use it like in shaders example to get cubemap reflections?

And second question. How can i make postprocessing of each frame to make it, for example, more or less bright or contrast?
by $L!M
Sun May 07, 2006 8:57 am
Forum: Beginners Help
Topic: Node "move" rather than position [Solved]
Replies: 5
Views: 385

My english knowledge is not very good. So I could wrong understood your problem.
Try this:

Code: Select all

vector3df rot=node->getRotation();
vector3df pos=node->getAbsolutePosition()-vector3df(speed*cos(rot.Y/(180/3.1416)),0,-sin(rot.Y/(180/3.1416))*speed);
node->setPosition(pos);
by $L!M
Sat May 06, 2006 6:08 pm
Forum: Beginners Help
Topic: cloud billboard
Replies: 4
Views: 373

EMT_TRANSPARENT_ADD_COLOR A transparent material. Only the first texture is used. The new color is calculated by simply adding the source color and the dest color. This means if for example a billboard using a texture with black background and a red circle on it is drawed with this material, the res...
by $L!M
Sat May 06, 2006 6:07 pm
Forum: Beginners Help
Topic: cloud billboard
Replies: 4
Views: 373

Try to read documentation :wink:
by $L!M
Sat May 06, 2006 4:21 pm
Forum: Beginners Help
Topic: Is there any free application to export .my3d scenes?
Replies: 7
Views: 250

U just need to copy one of *.dle files to "max/plugins" directory.