Search found 10 matches
- Mon Jan 10, 2005 1:16 pm
- Forum: Beginners Help
- Topic: DirectX 9 + Irrlicht 0.7.1 + DEV C++ = don't work !!!!
- Replies: 4
- Views: 1408
- Thu Nov 11, 2004 9:34 pm
- Forum: Beginners Help
- Topic: Do I need c++?
- Replies: 4
- Views: 292
The first tutorial explains how set up IDE for Irrlicht engine. (Tutorial explains this for Microsoft Visual Studio C++ 6.0 and .NET.) These are commercial IDEs, but there are also several other IDEs. I personally use Dev-c++, because it is free. (http://www.bloodshed.net/devcpp.html) I suggest you ...
- Tue Sep 28, 2004 3:01 pm
- Forum: Beginners Help
- Topic: Irrlicht + Newton with Dev C++ can it be done?
- Replies: 1
- Views: 204
- Thu Sep 09, 2004 6:24 pm
- Forum: Beginners Help
- Topic: Mouse selection(mouse collision - x/y coord to vectors)
- Replies: 2
- Views: 367
You could use sceneCollisionManager to get a ray from screen coordinates:
http://irrlicht.sourceforge.net/docu/cl ... er.html#a3
http://irrlicht.sourceforge.net/docu/cl ... er.html#a3
- Mon Sep 06, 2004 8:54 am
- Forum: Beginners Help
- Topic: Tutorial???
- Replies: 23
- Views: 1116
=> http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1700Anonymous wrote:But how to get DIRECTX work?
- Tue Aug 31, 2004 9:47 am
- Forum: Beginners Help
- Topic: Why I cant "switch expression of type 'irr::core::strin
- Replies: 3
- Views: 246
If I remember correctly switch needs integer value. For example:
Code: Select all
irr::s32 foo = 0;
switch(foo)
{
case 0:
// do something
break;
default:
// do something else
}
- Thu Aug 19, 2004 5:51 am
- Forum: Beginners Help
- Topic: Mouse Position
- Replies: 7
- Views: 585
Cursor control:
http://irrlicht.sourceforge.net/docu/cl ... ntrol.html
http://irrlicht.sourceforge.net/docu/cl ... ntrol.html
- Mon Jul 26, 2004 9:40 am
- Forum: Beginners Help
- Topic: Question about this engine
- Replies: 5
- Views: 536
I would recommend you to study first c++ and after that to advance to direct3d/openGl. I personally started with openGl and now I'm learning direct3d. If you decide to start studying 3d programming with openGl, check out NeHe site. (http://nehe.gamedev.net/) Remember that making commercial 3d games ...
- Fri Jul 23, 2004 10:06 am
- Forum: Beginners Help
- Topic: A little help with some input...
- Replies: 2
- Views: 305
- Fri Jul 23, 2004 7:51 am
- Forum: Beginners Help
- Topic: asking for LOD(terrain) tips
- Replies: 2
- Views: 325