Search found 251 matches
- Sun Mar 04, 2007 8:55 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht and GTK+
- Replies: 3
- Views: 865
- Wed Feb 28, 2007 12:43 pm
- Forum: Off-topic
- Topic: Linux IDE's suck!!
- Replies: 56
- Views: 4981
Code: Select all
./configure
make
make install
- Tue Feb 27, 2007 5:16 pm
- Forum: Off-topic
- Topic: Linux IDE's suck!!
- Replies: 56
- Views: 4981
- Thu Feb 22, 2007 9:15 am
- Forum: Open Discussion and Dev Announcements
- Topic: IrrEdit and friends - Big Waste of Niko's and friends' time
- Replies: 110
- Views: 15608
Haha, Doom sucked? Ah? What have YOU done? And UT sucks too? HAHAHA. You noob. It also decreases the number of improvements/patches that can be done by regular users. Thus making engine less competitive. Thus making less developers to start with it It doesn't if you're not windows guy only. And regu...
- Thu Feb 22, 2007 3:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: NewFontTool Linux support
- Replies: 1
- Views: 502
NewFontTool Linux support
I'd like to make it use FreeType2, but I really don't get all this win32 api, so I want to know what it does. Charsets. There's no such thing in FreeType2. What you get in FreeType2 are glyph images from TTFont in UTF-16. That is, suppose you get 0x0067 index, it's "g" Suppose you get 0x04...
- Thu Feb 22, 2007 2:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: IrrEdit and friends - Big Waste of Niko's and friends' time
- Replies: 110
- Views: 15608
To me, Irrlicht development for the LINUX platform was always a waste of time. No market share You punk get your hands off Linux!!! Linux is supported by ID Software, Epic Games and some others. So think twice before telling bullshit here :evil: And making irrlicht platform-dependant code will not ...
- Wed Feb 21, 2007 7:19 am
- Forum: Open Discussion and Dev Announcements
- Topic: IrrEdit and friends - Big Waste of Niko's and friends' time
- Replies: 110
- Views: 15608
- Tue Feb 20, 2007 1:40 am
- Forum: Open Discussion and Dev Announcements
- Topic: Scripting language choice
- Replies: 29
- Views: 8028
- Thu Feb 15, 2007 10:50 am
- Forum: Project Announcements
- Topic: irrChat (Or umm irrIRC) (or iRrC?) (irrC?) :P
- Replies: 15
- Views: 1988
- Thu Feb 15, 2007 3:55 am
- Forum: Open Discussion and Dev Announcements
- Topic: Questions about new Irrlicht GUI
- Replies: 2
- Views: 752
- Thu Feb 15, 2007 3:35 am
- Forum: Off-topic
- Topic: Anyone know of a good sound lib that can...
- Replies: 1
- Views: 1098
- Wed Feb 14, 2007 2:19 pm
- Forum: Beginners Help
- Topic: Where is Tilde key?
- Replies: 2
- Views: 475
Where is Tilde key?
I can't see its key code.
- Wed Feb 14, 2007 11:52 am
- Forum: Code Snippets
- Topic: Irrlicht + CEGUI example
- Replies: 7
- Views: 10472
- Wed Feb 14, 2007 2:11 am
- Forum: Open Discussion and Dev Announcements
- Topic: Questions about new Irrlicht GUI
- Replies: 2
- Views: 752
Questions about new Irrlicht GUI
I want to know if new GUI will support:
1) 4 button states like: inactive, active, pressed, under mouse;
2) control elements access through pressing Tab several times, i.e., switching among them with Tab key or smth;
3) multiline editbox.
Thanks.
1) 4 button states like: inactive, active, pressed, under mouse;
2) control elements access through pressing Tab several times, i.e., switching among them with Tab key or smth;
3) multiline editbox.
Thanks.
- Tue Feb 13, 2007 3:18 pm
- Forum: Code Snippets
- Topic: Irrlicht + CEGUI example
- Replies: 7
- Views: 10472
Irrlicht + CEGUI example
This is a "FirstWindow" CEGUI demo rewritten in almost single file to help you start with CEGUI. Comments had been taken mostly from that very demo. I used CEGUI SVN at the time of the writing. CEGUI-0.5 worked ok as well. If you experience segfaults, recompile the whole CEGUI. If you can'...