Search found 16 matches
- Tue Aug 15, 2006 6:11 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 5:48 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 4:29 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 3:07 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 2:56 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 2:36 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 1:15 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
- Mon Aug 14, 2006 12:49 pm
- Forum: Beginners Help
- Topic: New problem.. This is getting bad =/
- Replies: 22
- Views: 1362
New problem.. This is getting bad =/
So, I've kinda fixed my transparent texture problem by adding the image to the gui env instead of drawing it myself. My new problem, is that the image gets scaled (it is not a power of 2), but there must be a workaround on this.
I do not accept having to rescale images or manually add padding to my ...
I do not accept having to rescale images or manually add padding to my ...
- Mon Aug 14, 2006 8:14 am
- Forum: Beginners Help
- Topic: Microsoft Visual C++ Express FREAKING OUT!
- Replies: 8
- Views: 836
- Mon Aug 14, 2006 7:14 am
- Forum: Beginners Help
- Topic: Materials are bothering me..
- Replies: 2
- Views: 264
Materials are bothering me..
So, hybrid said my solution to transparent textures could be materials. I need an example of how to draw a material using a semi-transparent texture, on a flat surface (what you normally get with draw2DImage).
The tutorials that cover materials (shader and per-pixel light) don't really help me ...
The tutorials that cover materials (shader and per-pixel light) don't really help me ...
- Mon Aug 14, 2006 7:12 am
- Forum: Beginners Help
- Topic: Terrain Collision problem
- Replies: 3
- Views: 413
- Sun Aug 13, 2006 4:27 pm
- Forum: Beginners Help
- Topic: 2D texture transparency
- Replies: 6
- Views: 659
- Sun Aug 13, 2006 4:05 pm
- Forum: Beginners Help
- Topic: 2D texture transparency
- Replies: 6
- Views: 659
Yeah, well, I've written my own engine before, and it worked perfect there. I am using OpenGL device currently, but it doesn't work with ANY device.
In my engine I loaded images with the Corona library, and then simply drew them. All I had to do to make transparency work was enabling GL_BLEND and ...
In my engine I loaded images with the Corona library, and then simply drew them. All I had to do to make transparency work was enabling GL_BLEND and ...
- Sun Aug 13, 2006 11:32 am
- Forum: Beginners Help
- Topic: 2D texture transparency
- Replies: 6
- Views: 659
- Sun Aug 13, 2006 11:02 am
- Forum: Beginners Help
- Topic: Having troubles with Dev-C++
- Replies: 3
- Views: 252