Search found 105 matches

by Magnet
Sat Nov 11, 2006 11:00 am
Forum: Off-topic
Topic: Takamak is full FREE
Replies: 2
Views: 422

Takamak is full FREE

Please tell me, Takamak phisics engine is full free? And comercial projects to?
by Magnet
Wed Nov 08, 2006 8:15 pm
Forum: Off-topic
Topic: Help me create simple ODE world.
Replies: 3
Views: 401

Help me create simple ODE world.

I study working with ODE. Please help me create simple world. I need to create world with one sphere and one plaine for realize jumping ball on plain. I am create sphere in world but I not undestend how to create fixed plain. My code: myWorld_id = dWorldCreate(); mySphere_id = dBodyCreate( myWorld_i...
by Magnet
Tue Nov 07, 2006 2:17 pm
Forum: Off-topic
Topic: How to export to ms3d from 3DSMax?
Replies: 3
Views: 577

This plugin does not export rotation animation?
by Magnet
Tue Nov 07, 2006 11:42 am
Forum: Bug reports
Topic: B3D Loader or player does not support rotation animetion.
Replies: 9
Views: 979

I had in view of official site of Blitz 3D:
http://www.onigirl.com/pipeline/

I am download plugin from:
http://www.onigirl.com/pipeline/B3dPipeline.zip
by Magnet
Tue Nov 07, 2006 9:51 am
Forum: Bug reports
Topic: B3D Loader or player does not support rotation animetion.
Replies: 9
Views: 979

Hm. I am using standart B3D exporter for 3D Max!!!!
I am download it from official site!
by Magnet
Tue Nov 07, 2006 9:23 am
Forum: Beginners Help
Topic: How to realize rotation in two steps
Replies: 7
Views: 626

Hm. Senks.
I realize this task with another "funny" method ^-)
I am create one more scenenode and put my node there.
After I am rotate parent scenode and my scenenode :-)

I am find scenenode matrix but not found it :-) I am not guess to create new matrix :-)

Thanks!
by Magnet
Mon Nov 06, 2006 6:04 pm
Forum: Beginners Help
Topic: How to realize rotation in two steps
Replies: 7
Views: 626

How to realize rotation in two steps

How to realize rotation in two steps?

I need to rotate object as presented on scheme.
Image
by Magnet
Mon Nov 06, 2006 5:22 pm
Forum: Bug reports
Topic: B3D Loader or player does not support rotation animetion.
Replies: 9
Views: 979

Hm. I am upload model with rotation animation!!!
http://www.webpolit.com/irr/spool.zip

If I view this model with "Preview" button in 3D Max, it open B3D viewer and play this model normaly.
by Magnet
Mon Nov 06, 2006 1:50 pm
Forum: Beginners Help
Topic: How to export to MD2?
Replies: 4
Views: 322

Sorry MS3D supports ratation animation, but my plugin for 3DMax not export similar animation incorrect.
max2ms3d_v112 (Martin Collberg)
Or I am using it wrong.
by Magnet
Mon Nov 06, 2006 12:47 pm
Forum: Beginners Help
Topic: How to export to MD2?
Replies: 4
Views: 322

But But this single format, which supports rotation animation in IrrLicht!
Or I am not right?
B3D - have bug
X - I am not found normal exporter for store rotation animation! (I am using Panda Exporter, XPorter, DX SDK exporter)
MS3D - not support :-( or I am not understand how to export
by Magnet
Mon Nov 06, 2006 10:55 am
Forum: Beginners Help
Topic: How to export to MD2?
Replies: 4
Views: 322

How to export to MD2?

I am can't find anyone plugins for 3dmax 6-8 for export model to MD2 format.
Please help me.
by Magnet
Mon Nov 06, 2006 9:08 am
Forum: Bug reports
Topic: B3D Loader or player does not support rotation animetion.
Replies: 9
Views: 979

B3D loader does not support animation with joint ratation.

I am review next formats: X, ms3d, b3d and not found optimal format for store ratation animation.
What format I must use?
by Magnet
Sun Nov 05, 2006 8:53 am
Forum: Advanced Help
Topic: Irrlicht in a c++ WinForms App
Replies: 5
Views: 831

I think you should use IrrLicht.Net for WinForms.
by Magnet
Sun Nov 05, 2006 8:45 am
Forum: Bug reports
Topic: B3D Loader or player does not support rotation animetion.
Replies: 9
Views: 979

B3D Loader or player does not support rotation animetion.

I am create rotation animation in 3D Max. In this animation I am rotate object. After I am export animation to B3D format. If I click button "Preview" in 3D Max, where I export model, my animation played normaly. If I load animtion to IrrLicht it play only first frame! I am view spoolNode-...
by Magnet
Sat Nov 04, 2006 9:05 pm
Forum: Beginners Help
Topic: I have compile error (IrrLicht source)
Replies: 8
Views: 1022

I resolve my problem by put to glext.h next code:

Code: Select all

#undef GL_VERSION_1_2
#undef GL_VERSION_1_3
#undef GL_VERSION_1_4
#undef GL_VERSION_1_5
#undef GL_VERSION_2_0

#undef GL_ARB_multitexture
#undef GL_ARB_shader_objects
Realy this faithfull decision of the problem?
And why I have to done this?