Search found 5 matches

by liberostelios
Sun Jun 17, 2007 8:49 pm
Forum: Beginners Help
Topic: Calculate/rotate real mesh center
Replies: 1
Views: 489

Calculate/rotate real mesh center

Hi, I am trying to write a f1 game and i am on the beginning. I want to rotate the wheels of the car but there is a problem. Every wheel is a different model but it's center is the is the worlds' 0,0,0 coordinates and not the wheels real center (so that the wheel fits to the rest of the car model)! ...
by liberostelios
Thu Oct 05, 2006 4:17 pm
Forum: Irrlicht.NET
Topic: vb.net and physics engine
Replies: 8
Views: 3816

Done! I made it work! So I can create a tutorial for using Newton .NET Wrapper with VB .NET if you like.
by liberostelios
Wed Oct 04, 2006 11:04 am
Forum: Project Announcements
Topic: IPhysics - Newton/Irrlicht framework
Replies: 338
Views: 117459

Is there any .NET support of IPhysics? Any future plans, maybe?
by liberostelios
Wed Oct 04, 2006 11:00 am
Forum: Irrlicht.NET
Topic: vb.net and physics engine
Replies: 8
Views: 3816

It seems everything done OK until now except that I can't find out the structure of the matrix. Please give me some help!
by liberostelios
Mon Oct 02, 2006 2:10 pm
Forum: Irrlicht.NET
Topic: vb.net and physics engine
Replies: 8
Views: 3816

I am currently working on converting the "Getting Started" tutorial of Newton .NET Wrapper for VB .NET but I got stuck as I don't know which method to use unstead of "memcpy" that is used on C++. If anyone can help it would be very good.