I am very confused in using irrlicht with a physics engine.
Has somebody some sort of tech-demo written in vb.net or c# using irrlicht.net and ode.net or newton.net

.. and can sombody tell me what engine is the better one for the use with irrlicht.net

My primar use of the physics engine would be player movement and rigid body things ..

thx
p.s. i am sorry for my english