Irrlicht Game Engine

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Fr4gz0r
Posts: 4
Joined: Fri Dec 08, 2006 1:39 pm

Irrlicht Game Engine

Post by Fr4gz0r »

Website : coming soon.

Information :

A modified version of the Irrlicht engine it's fully modified there are new features 1 of them is HDR(High Dynamic Range) Lighting.

Project Status : In development.

Ill keep this up to date.
Armen138
Posts: 298
Joined: Mon Feb 23, 2004 3:38 am

Post by Armen138 »

"fully modified"??

screenshots or it doesnt exist.
if you're looking for me, start looking on irc, i'm probably there.
hybrid
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Post by hybrid »

And Game Engine is usually rather different from Render Engine, so Irrlicht should only be a (small?) subset :?
jacky
Posts: 13
Joined: Wed Oct 04, 2006 7:08 pm

Post by jacky »

hybrid wrote:And Game Engine is usually rather different from Render Engine, so Irrlicht should only be a (small?) subset :?
yeah, but hdr and a material-format like ogre's one should be part of the render-engine, i my opinion ;) so why doesn't irrlicht support that out of the box?

i mean, i dont want physics or character things in irrlicht, but hdr and materials _are_ part of rendering.
hybrid
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Post by hybrid »

Simplicity :P And necessity :!: Or extensibility :o
Maybe try Ogre in that case and make your own mind. Or propose a simple way of integrating such things. Maybe someone takes it up.
XFactor
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Joined: Fri Jun 03, 2005 5:30 am

Post by XFactor »

Any progress on this?
IRRLICHT ROCKS!!!!
TheRLG
Posts: 372
Joined: Thu Oct 07, 2004 11:20 pm

Post by TheRLG »

XFactor wrote:Any progress on this?
Hopefully not. I think everyone in the community has expressed that a GAME engine and RENDERING library should be separate. Name it something else, like N00blove Game Engine. Either way, keep it separate and distanced from Irrlicht.
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