Wasted Map Editor 1.0 beta
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- Posts: 2
- Joined: Fri Dec 15, 2006 8:02 pm
Wasted Map Editor 1.0 beta
FPP Map/Design Editor with console
http://d01.megashares.com/?d01=5b3c9ab
It is an console based ( no nonsencial buttons, menus) with several most useful features for game map:
- Object Insertion
- By free or by axis object movement
- Physics for realistic arrangement
- Waypoint insertion
- Waynet generation
- Map-Script save/load
F1 - Axis/Free edit mode
F2 - console
F3 - Physics on/off for object (excepting waypoints...)
LClick/RClick - selects object
Mouse over object - points object ( can be used to remove, connect, etc. )
Del - Removes object (if waypoint, it connections will be removed too)
PgUp - last command
Basic commands:
mapmesh file - load map from file (any irrlicht mesh, i.e testmap.x)
loaditems file - load script of items (i.e main.cfg )
insert name - inserts object (in main.cfg: barrel, table, crate)
putwaypoint - puts waypoint in mouse position
connect - connects selected (with name displayed) and pointed (only bbox shown, by mouse) waypoint
makenet - generates net for selected waypoints
setdrawaxis 1 or 0 - enables axis editing
save file - saves map to file
load file - loads map from file
help - list of all commands (without description )
Useful Files is archive:
testmap.x, main.cfg, table.ms3d, barrel.ms3d, crate.ms3d, mapka.txt
http://d01.megashares.com/?d01=5b3c9ab
It is an console based ( no nonsencial buttons, menus) with several most useful features for game map:
- Object Insertion
- By free or by axis object movement
- Physics for realistic arrangement
- Waypoint insertion
- Waynet generation
- Map-Script save/load
F1 - Axis/Free edit mode
F2 - console
F3 - Physics on/off for object (excepting waypoints...)
LClick/RClick - selects object
Mouse over object - points object ( can be used to remove, connect, etc. )
Del - Removes object (if waypoint, it connections will be removed too)
PgUp - last command
Basic commands:
mapmesh file - load map from file (any irrlicht mesh, i.e testmap.x)
loaditems file - load script of items (i.e main.cfg )
insert name - inserts object (in main.cfg: barrel, table, crate)
putwaypoint - puts waypoint in mouse position
connect - connects selected (with name displayed) and pointed (only bbox shown, by mouse) waypoint
makenet - generates net for selected waypoints
setdrawaxis 1 or 0 - enables axis editing
save file - saves map to file
load file - loads map from file
help - list of all commands (without description )
Useful Files is archive:
testmap.x, main.cfg, table.ms3d, barrel.ms3d, crate.ms3d, mapka.txt
I don't think Map Editors without GUI are useful. Especially for artists
I hope you develop some GUI, or at least make possible to select the type of input
I hope you develop some GUI, or at least make possible to select the type of input
Open Source all the way, baby
OSRPG
OSRPG
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- Posts: 2
- Joined: Fri Dec 15, 2006 8:02 pm
Very useful! My artist said that and he want editor operated via keyboard (shortcuts). And map can be created very fast in it.I don't think Map Editors without GUI are useful.
load mapka.txt or make clear map.Interesting idea, but when I start the program it just shows a black screen with those X,Y,Z numbers in the corner.
mapmesh testmap.x
loaditems main.cfg
Look at map file - you can make simple loader which loads everything that you wants...have you a code for load the levels into irrlicht ?
Some game-specific features in 1.1 (not released for public)
- Character Insertion
- Character Stats + AI script edition
- Switches, toggles
Missing features (will be in 1.2):
- Ladders (or climbable objects)
- Elevators-Lifts
- Doors (traditional, mechanic...)
- ActionZones (when player enter to ZoneX, barrels will explode...)
Maybe have you some ideas about features?
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- Posts: 45
- Joined: Fri Mar 09, 2007 8:06 pm
I like
I love the program but is kind of hard to figure it out. Also, what map types does it support? Just currious.
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- Posts: 3
- Joined: Wed Jan 02, 2008 9:41 am
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- Posts: 219
- Joined: Fri Apr 13, 2007 8:29 pm
- Location: Illinois
- Contact:
I prefer some buttons next to the console console comes handy some times but takes some more time for most things
Compete or join in irrlichts monthly screenshot competition!
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
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- Posts: 219
- Joined: Fri Apr 13, 2007 8:29 pm
- Location: Illinois
- Contact: