[known] bug in loadScene : sceneNode type not updated

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tip
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[known] bug in loadScene : sceneNode type not updated

Post by tip »

When loading a scene with irr::scene::ISceneManager::loadScene , the type of scene nodes built (ESCENE_NODE_TYPE) returns always ESNT_UNKNOWN when calling ISceneNode::getType()

Which isn't cool because it would be handy for scene postprocessing...
Last edited by tip on Thu May 10, 2007 3:45 pm, edited 1 time in total.
hybrid
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Post by hybrid »

Yes, this is a now *VERY* known bug in Irrlicht 1.3, it is fixed in SVN and several simply fixes were posted to his forum already.
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