When loading a scene with irr::scene::ISceneManager::loadScene , the type of scene nodes built (ESCENE_NODE_TYPE) returns always ESNT_UNKNOWN when calling ISceneNode::getType()
Which isn't cool because it would be handy for scene postprocessing...
[known] bug in loadScene : sceneNode type not updated
[known] bug in loadScene : sceneNode type not updated
Last edited by tip on Thu May 10, 2007 3:45 pm, edited 1 time in total.