I want to make a simple application. A ball in a room. But I want to add light to the scene. In irrlicht examples, they always use meshes (which is imported from a 3ds max file etc.)
I want to make a room using "addCubeSceneNode()". And create the ball with "addSphereNode()". Is it possible to add lightning and shading to this scene?
Or if I had to use a mesh file, how can I create an empty room mesh and where? - please don't say 3ds max
![Smile :)](./images/smilies/icon_smile.gif)
Thanks all.