Hey, really cool that helped you
I'm way more stressed(work, tons of it, comming from multiple directions) lately, but if you have an specific Metasequoia question and we're so lucky that I happen to see it ...
Metasequoia 2.40 is out and....
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
hihi...
I would like to ask about exporting 3ds files.
Have you ever successfully export the model with the unmap and the texture?
I tried to export one of my model.
But it seems only model itself is included in the exporting files.
Anyway to save the uvmap and the texture data along with the model?
I would like to ask about exporting 3ds files.
Have you ever successfully export the model with the unmap and the texture?
I tried to export one of my model.
But it seems only model itself is included in the exporting files.
Anyway to save the uvmap and the texture data along with the model?
texture help
hi guys i have a question i have been making a 3d model of a gundam for cardmodelling here is a pic of what i have so far.
but i want to texture it with photoshop to look something like this.
i have photshopcs3 extended and meta but i dont want to use the textures in meta i want it to look realisticish, any help or a tutorial would be greatlu appreciated. many thanks.
rob[/url]
but i want to texture it with photoshop to look something like this.
i have photshopcs3 extended and meta but i dont want to use the textures in meta i want it to look realisticish, any help or a tutorial would be greatlu appreciated. many thanks.
rob[/url]
textures
hi ya yes i would love to but i have no idea how.
the model i am building is my very first 3d model and even tho ive come so far i still dont really know what i am doing.
as for textures i have no idea what i should do i know the basic idea get a photo and basically put it on the model but how to do it i just dont know, so if any one knows a tutorial about adding textures to models with metasequa and photoshop cs3 ext , i would be appreciative of any help.. thank you,
rob
the model i am building is my very first 3d model and even tho ive come so far i still dont really know what i am doing.
as for textures i have no idea what i should do i know the basic idea get a photo and basically put it on the model but how to do it i just dont know, so if any one knows a tutorial about adding textures to models with metasequa and photoshop cs3 ext , i would be appreciative of any help.. thank you,
rob
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- Competition winner
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Re: Metasequoia 3 is out!
I'm not sure when this happened, but MetasequoiaLE R3.0 is out.
http://www.metaseq.net/english/download.html
Incidentally, awhile back I created a loading function for irrlicht to load .mqo files, but the function is rather large and doesn't handle mistakes in the file (not that there would be any unless you edited the file by hand and made a typo).
http://www.metaseq.net/english/download.html
Incidentally, awhile back I created a loading function for irrlicht to load .mqo files, but the function is rather large and doesn't handle mistakes in the file (not that there would be any unless you edited the file by hand and made a typo).
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- Competition winner
- Posts: 688
- Joined: Mon Sep 10, 2012 8:51 am
Re: Metasequoia 2.40 is out and....
And now Metasequoia 4.0 is out!
One new feature has me particularly interest: Armature (https://en.wikipedia.org/wiki/Armature_%28sculpture%29)
The creator, 水野 修 (O. Midzuno) has finally managed to keep the shareware and freeware versions as a single program. lol
One new feature has me particularly interest: Armature (https://en.wikipedia.org/wiki/Armature_%28sculpture%29)
The creator, 水野 修 (O. Midzuno) has finally managed to keep the shareware and freeware versions as a single program. lol