Texture Problems

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Lord Hagen

Texture Problems

Post by Lord Hagen »

I've a problem: In my Game I want to use huge Landscapes. I generate them with a hightmap-generator and save the model in a ms3d or obj file. That works without problems. But I dont want to use one texture for the whole map. I want to use different textures and i dont want to fix a 256x256 texture on the whole model but on a few polygones. Ihope you understand because of my bad English.
niko
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Post by niko »

Just use a different material for all vertices with different textures. There should be no problem.
Krampe
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texture blending?

Post by Krampe »

Following this question... is there a way to do some kind of blending between several textures?
niko
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Post by niko »

Sure, for example with EMT_SOLID_2_LAYER or EMT_LIGHTMAP.
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