Hello again Community!
I was wondering about optimizing cutscenes when I thought of trying to render things like that before-hand. Good idea? Possible? How would I go about doing it?
Pre-Render for Cutscenes and Ingame movies
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- Posts: 34
- Joined: Sat Mar 31, 2007 8:38 pm
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- Posts: 34
- Joined: Sat Mar 31, 2007 8:38 pm
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Well, then render to a RTT and save the images with the image writers, or just make a screenshot using the Irrlicht method of the same name (which will be slower, though). You just have to thin about a proper way of presenting the snapshots later on (which would be simply done by loading the image and putting them onto a large quad/billboard.