Which format do you prefer for animated models?
Which format do you prefer for animated models?
Which formats do you use, and if it's not too much, why do you think it's better to use that format over another?
PS: I'm not sure which of them can't be used with animated models so I just copied them all from the home page.
PS: I'm not sure which of them can't be used with animated models so I just copied them all from the home page.
.X - because it's the only we got running so far when exporting from Maya.
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Milkshape3d, because "milkshape" makes me think of my wife's totally hot and currently fully functional rack.
I grant you that it's not the most convincing technical argument that I've ever made.
I grant you that it's not the most convincing technical argument that I've ever made.
Please upload candidate patches to the tracker.
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Not to mention OCT, 3DS, and My3D. (Also Animated Ogre meshs arent supported in Irrlicht, only Static ones.)
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