Map size

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zyclop
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Joined: Mon Jan 21, 2008 8:48 am

Post by zyclop »

Hi, how big can levels be? In other words, is it possible to create a MMORPG with irrlicht, or does irrlicht not support huge maps?
bitplane
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Post by bitplane »

zyclop wrote:is it possible to create a MMORPG with irrlicht
Is there any large outdoor RPG that doesn't use it's own custom level format and a streaming seamless world loader?
Irrlicht is a graphics engine, not a game engine and certainly not a MMORPG construction kit.
If you don't know how MMORPGs work then you have no chance of making one with Irrlicht (or any graphics library), if this is your goal, save yourself the trouble and buy a MMORPG maker.
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zyclop
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Joined: Mon Jan 21, 2008 8:48 am

Post by zyclop »

I only wanted to know that it is possible to open huge area map files...
I know, that i can't use Irrlicht as a gameengine and I know, that I need some network tools. But I can use Irrlicht for graphic rendering. And see the RPG projects which are realized with Irrlicht ^^ an MMORPG can't be such difficult, that it is impossible to do :)

Take a look at this project: http://www.coolhouse.fi/gekkeiju/?page=info
A dungeon MMORPG based on Irrlicht ^^

@bitplane there is no MMORPG-Maker anywhere in the internet... Such a program is not invented yet, i think ^^
bitplane
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Post by bitplane »

Nice, looks like a cool game.. However, according to the post it's not an MMO, and it took 5 years to make.

Back to your question, it depends how huge you mean by huge. If you want a real massive, free-roaming world the size expected by a MMO released in 2013, then you'll have to write a multi-threaded, streaming seamless world loader. (among other things)
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zyclop
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Joined: Mon Jan 21, 2008 8:48 am

Post by zyclop »

Ok thanks for your help ^^
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