AFC test demo level ready for download!
AFC test demo level ready for download!
Hi guys,
I had to erase the display3d example and the video I had posted before to upload the playable demo. If someone can mirror it somewhere please do so. The latest version includes mp3 music (composed by me) water working properly. It's compiled in OpenGL for performance issues so that everyone can play around with it.
as usual, comments are most welcome!!!!
get it here:
http://www.theshower.nl/cgi-bin/genesis ... is/AFC.zip
I had to erase the display3d example and the video I had posted before to upload the playable demo. If someone can mirror it somewhere please do so. The latest version includes mp3 music (composed by me) water working properly. It's compiled in OpenGL for performance issues so that everyone can play around with it.
as usual, comments are most welcome!!!!
get it here:
http://www.theshower.nl/cgi-bin/genesis ... is/AFC.zip
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Hey afecelis. Pretty damn nicely done! Nice music, nice level. Great work!
There is 2 little things. Firstly sometimes triangles get highlighted with a red border like in the collision example. Secondly the fog is nice, but the sky has no fog, so it takes away the illusion a little bit. Maybe you can fix it by coloring the skybox images a bit foggish green..?
Anyway, keep on!
jox
There is 2 little things. Firstly sometimes triangles get highlighted with a red border like in the collision example. Secondly the fog is nice, but the sky has no fog, so it takes away the illusion a little bit. Maybe you can fix it by coloring the skybox images a bit foggish green..?
Anyway, keep on!
jox
thnx for the suggestions Jox! =)
I'm not getting those red triangles in my pcs so it's interesting having you guys try it out to know about these issues. Do you know how to fix it? I followed the collision tutorial and replaced the particle image of the billboard for a black square so that the camera view would be clean (since black=transparent). Those triangles are the triangle selector picking stuff in my level. If anyone knows how to hide them please let me know.
And thanx for the skybox comment. You're right! This is the sort of things you don't even think of when involved so much with a project.
Exposure is great. Comments, too
thnx!
I'm not getting those red triangles in my pcs so it's interesting having you guys try it out to know about these issues. Do you know how to fix it? I followed the collision tutorial and replaced the particle image of the billboard for a black square so that the camera view would be clean (since black=transparent). Those triangles are the triangle selector picking stuff in my level. If anyone knows how to hide them please let me know.
And thanx for the skybox comment. You're right! This is the sort of things you don't even think of when involved so much with a project.
Exposure is great. Comments, too
thnx!
Well, the red triangles show up rarely and only in certain view angles/positions. If I run around they flash up here and there.
I don't know your code so I can't tell in detail what causes it. But in the collision example this code is causing the red triangles:
If you don't use the triangle selection for anything else then you could just remove these lines.
I don't know your code so I can't tell in detail what causes it. But in the collision example this code is causing the red triangles:
Code: Select all
if (smgr->getSceneCollisionManager()->getCollisionPoint(
line, selector, intersection, tri))
{
bill->setPosition(intersection);
driver->setTransform(video::ETS_WORLD, core::matrix4());
driver->setMaterial(material);
driver->draw3DTriangle(tri, video::SColor(0,255,0,0));
}
yay! it worked!!!
what's that gonna change in my level?
here's the new exe, please try it out and let me know if the triangles r gone.
http://www.theshower.nl/cgi-bin/genesis ... _audio.zip
what's that gonna change in my level?
here's the new exe, please try it out and let me know if the triangles r gone.
http://www.theshower.nl/cgi-bin/genesis ... _audio.zip
sorry, my bad!
download it again with the same link. I changed texture extension so the skybox went nuts.
http://www.theshower.nl/cgi-bin/genesis ... _audio.zip
download it again with the same link. I changed texture extension so the skybox went nuts.
http://www.theshower.nl/cgi-bin/genesis ... _audio.zip
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I tested it... IT'S GREAT!!!
Really cool and beautiful map!
also it's very fluid for me (very better than your other demo, surely because of the OpenGL redering)
But I don't know the fps (you should add a counter...)
anyway it's really fast for me.
my specs:
PentiumIII 1Ghz
256Mb RAM
Nvidia Geforce2 MX 64Mb
Really cool and beautiful map!
also it's very fluid for me (very better than your other demo, surely because of the OpenGL redering)
But I don't know the fps (you should add a counter...)
anyway it's really fast for me.
my specs:
PentiumIII 1Ghz
256Mb RAM
Nvidia Geforce2 MX 64Mb
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