vgamecoder wrote:As MasterGod says, you've not searched enough. There's a huge number of game engines in the world so googling should find loads. If you mean ones made with irrlicht then i can think of at least 2, ok, one that's actually usable right now () and both are easy to find!
I want to know how to make a game engine not to find one...
vgamecoder wrote:
I was wondering how to make a game engine. I have done my own searching but I couldnt find anything.
You haven't searched enough.
Yes I have I have looked everywhere.
vgamecoder wrote:
I dont care for your opinion I just want the answer.
With that attitude I lost any will to help you
P.S
Then I don't care for your problem, I just want you to ask nicely.
OMG I said that because of this. I didnt want to hear people not answering me because its too advanced for me or what ever. This happened in my last post. No one answered my question not even reading the question but giving an opinion I didnt ask for. I wanted a strait
answer without the anoying opinion. It was a request not a rude statment. I was hoping you all would have respected that.
Wow, that's got to be one of the worst entrance yet...
That is why I made the comment. To avoid posts like that. That gave me no answer just an opinion I specificly said I didnt want!
Directx 3d, go buy a book on programing with it, I have one that goes through the process of making an entire game engine(grafix, sound, networking, combat systems, scripting systems, ect.), I have no intrest in making a 3d grafiz engine but the book is still great for referance and everything else required for a game
The only normal answer so far... I will try that thank you.
But I still would like more answers please.
Can you please give more answers? Preferably online rather then books.
/*Dont like books
*/
Master you said I havent searched enough. Does that mean you have some? Please tell me?
And
PLEASE /*Better?*/ this time without the opinions maybe?
O.k, You've got me in a good mood so here it is. But First! my horrible, scary, hard to hear opinion: (And if you like yourself you'll read that cause it's for your own good, TRUST ME on that one as I've been
almost (
) in your place)
1. When you ask for help in a given situation, the people you ask for help are PEOPLE, people with opinions and sometimes pretty good advices (which are opinions by definition) so, #2.
2. Stop being a smart-ass and listen to what guys here have to say, probably they are much more experienced then you and willing to share their knowledge for the joy of helping, nothing more so asking them to not be themselves pointing their opinions (which is sometimes part of the answer) Is rude, even if you don't consider it rude yourself so change your way of asking questions or people will not answer you and follow that by completely ignoring you.
3. Yes, they all say search but what they mean is for you to work hard first, try everything that is laid before you (and if you don't see it everyone will give you help in that for SURE), and then, when you got a defined problem, think twice on how to phrase your question so others will give you strait answers (like you un-politely ask).
Juicy part:
Seeing my signature is gonna be really funny as I've disabled that in the first post of this thread intentionally.
Now, remember I've said (above) I've been in your place? Here's some evidence:
1.
Tips for creating a game engine please?
2.
Requirements of a simple game engine?
If I remember right you had somewhere here a question regarding DLL and Static Library? You can find an explained and detailed information here:
DLL or static lib?
Before I'm gonna talk on the work you need to do Here are two projects you should check:
1.
IrrWizard - Game framework using Irrlicht v1.2.
2. My Game Engine which details you can find in my signature:
Irrlicht thread about it,
Official Site,
Official Forum (using latest SVN revision of Irrlicht).
As for running a serious project as that try reading
this thread (by "do as I say not as I do"
Sir rogerborg)
Now in short, (the more detailed version you'll find the the links above), you have to design first, test design after, sorry can't continue as this list of what to do is too long, see rogerborg's thread..
Now in return I ask for ONE simple thing, read the part before the "Juicy part:".
Now after writing all of this, I remember what got me mad at you in first place, "I have searched A LOT" -Yeah right..
, All those links above except the
very-easy-to-find threads about irrWizard and rogerborg's thread are POSTED BY ME!! So don't bull**** us saying you have searched enough cause you haven't. Now about your skills in programming and designing. Trust me when I tell you it ain't an easy (although pretty fun) job creating a Game Engine, I tell from my experience. I took a month+ just DEFINING my project, as rogerborg once said "unless you know what you want to achieve you must never begin working as you'll never know when you're finished". - So this is something you should start with. And if you're using Irrlicht, you should learn its structure too, if not for the studying sake then to learn Irrlicht because you want to use it as a big part of your project (as graphics are very important in a game engine).
Here you are, a new Irrlicht user already want to create a Game Engine with it, it reminds me of the people coming here asking how to build a "small" MMO. An experienced user would know that to create such project one should be familiarized with the libraries he uses and I might be blind but I don't see any demos or mini projects you've done with it, well, have you? Take for example Virion, he has done a very simple but nice mini game with Irrlicht, you know what, just check the very long list of projects there are in the
Project Announcements forum to see how many projects people are doing that you might want to use or learn from.
For conclusion, learn to respect our community and don't expect from us more then you expect from yourself cause no-one will work that hard for you especially when you present yourself like that ("I don't care for you opinions"). Mistakenly phrased questions are common and so being treated accordingly, in a mature manner, helping one another for the sake for helping so don't let that scare you but declaring over and over again, "Oh this is a good answer, Oh this is an ugly opinion I hate, oh thanks but next time leave your opinions outside" wont get you anywhere.
I hope you learn from this experience and you'll avoid all of this next time, well, lets just hope there won't be a next time. (Man I sound like my mother
) - Well I might have given it too much weight but I'm in the mood for it right now.
Good luck with any project you're gonna have and if you need any more help don't be shy to ask.
P.S
vgamecoder wrote:And PLEASE /*Better?*/
Yes!