Peter, thanks
I'll then upload later for you to grab them, I'll see how can I make space for some days...
free models for irrllitch tech demo,or any irrlitch project
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
When I was learning to model a bit, I used a plugin for MAX that flattened meshes a little better than the MAX eqivelent and let you transfer coordinates from a flat mesh to a model if the verticies matched. I found this plugin very useful for doing 3D mesh painting as I could actually understand what bits were what ( for example, the chest was one flat plane ). Made it easier to edit without a 3D mesh painter if someone else didn't have it. Does anyone remember this plugin and where to get it? It made texture mapping very easy, after a while I found it easier than 3D mesh painters ( I always was a better in Photoshop than other programs ).
I painted that way before using my 3d painter.
it's called Texporter, and it's free.
Ultimate Unwrap also has it.
Blender recently got something similar, thanks to JMS plugin
it's called Texporter, and it's free.
Ultimate Unwrap also has it.
Blender recently got something similar, thanks to JMS plugin
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
i use a combination of tattoo and GIMP
that pairing works pretty well for me anywho, tattoo lets me paint it in 3d, and if i wanna paste in a bit of a photograph and blend it i have the gimp. here is a small screener of a skin i'm working on:
It is based on one of the model's that vermeer posted in this thread.
the skin is paited on in tattoo, and the eyes are taken from a photo and then blended in the gimp and tattoo. only thing i dont like about it so far is that his skin seems too white, need more red in it otherwise he looks like a zombie hehe
-Ted
It is based on one of the model's that vermeer posted in this thread.
the skin is paited on in tattoo, and the eyes are taken from a photo and then blended in the gimp and tattoo. only thing i dont like about it so far is that his skin seems too white, need more red in it otherwise he looks like a zombie hehe
-Ted
Last edited by buhatkj on Sun Jun 13, 2004 10:40 pm, edited 1 time in total.
My irrlicht-based projects have gone underground for now, but if you want, check out my webcomic instead! http://brokenboomerang.net
ooops
Last edited by vermeer on Sun Jun 13, 2004 9:36 pm, edited 1 time in total.
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
yup, ultimate unwrap sample of it (it has several modes):
ouch, some uv errors there...forgot to weld some UVs, hehe..anyway, is not a prob in model texturing.
@ peter, I uploaded the files again :
one (you need www.7-zip.org free decompressor to open the file)
two
and the third is always at this site :
www.freewebs.com/sysiphus
Please as I always say, remember these are unended, only first texture strokes are done, and tehre's one that need a reorganizing of UVs, which even are outside the uv square.The other 2 models have they're UVs done.
Is not actual "pro work",but useful.
smartwhiz...I told, Tatoo is, unless your project is comercial.
Then Graffitti is totally free -also link in previous post- but not much easy to handle/neither powerful, actually maybe not really capable.
buhatkj, that pic didnt show...
ouch, some uv errors there...forgot to weld some UVs, hehe..anyway, is not a prob in model texturing.
@ peter, I uploaded the files again :
one (you need www.7-zip.org free decompressor to open the file)
two
and the third is always at this site :
www.freewebs.com/sysiphus
Please as I always say, remember these are unended, only first texture strokes are done, and tehre's one that need a reorganizing of UVs, which even are outside the uv square.The other 2 models have they're UVs done.
Is not actual "pro work",but useful.
smartwhiz...I told, Tatoo is, unless your project is comercial.
Then Graffitti is totally free -also link in previous post- but not much easy to handle/neither powerful, actually maybe not really capable.
buhatkj, that pic didnt show...
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
I forgot.I had somewhere these some-minutes crappy thing, you can use it as texture,(just save the jpg) not much can be done with the weapon2.obj, as it has one of the quickest, weirdest uv mappings I ever did, mostly when u want to do all in just a few minutes...
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com