Having 4 textures layers for a material seems to be too little nowadays. Is it possible for Irrlicht to support 8 or even more? For my lighting shader, I had used up all 4 for quite some nice looking lighting, but I would like to add in a lot more for realism and details.
BTW, is it possible to have Nadro's MRT Support included with the next release?
Having these implemented in Irrlicht would be just great, as it'll probably get into IrrCP as well. (right now patches aren't

)