General FAQ Page

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Robomaniac
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General FAQ Page

Post by Robomaniac »

As per asked by another poster, i'm gonna start a brief FAQ page w/ the following format.

Problem | Brief Description | Link |

So, here goes :


Pausing an Irrlicht Application | Tutorial on how to pause an Irrlicht App | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=782

Simple Collision\Physics Animator | Release of a Simple Col/Phys Animator | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=834

Alternative Input For Keys | Describes how to handle an alternative method of input retrieval that is more accurate | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=808

Cel-Shading in Milkshape | Explains how to do Pseudo-Cel Shading in Milkshape | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=797

WinTitle as Mouse Coords | Set the window caption to the Mouse Coords |
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1234

Rotating a node to face another | same as title | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1325

Setting up A SF CVS Root | As Title | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1420

Reading Extra Info from BSP's | Class to read info from bsp files | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1000

Resolution Independent GUI's | How to set them up | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1039

Third Person Camera | Set up a Third Person Camera | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1140

MD3 Loader | Class Extension for an MD3 Loader | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1204

Timing and Movement : P1 | Framerate Independant Movement | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=723

Newton Game Dynamics | Info about the Newton Physics Engine Integration | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1280

Changing Tris in a Tri Selector | As Title | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1774

VB GUI Editor | Uses VB (required) to make and layout Irrlicht GUI's | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1851

TPC | Third Person Camera Tutorial | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=961

Play AVI Movies | How to play AVI Movies | http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=927

USING DX IN DEV C++ | READ THIS NOW AND STOP ASKING THIS :-D | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1700

Smoothing the FPS Camera | How to smooth out the fps camera | http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2166



Thats about all i think are important for right now, if you add a new faq item, or would like to see yours on this list, just post a post with the same format below. Thank You!

@Niko : A link on the FAQ or Frontpage to this would be nice

@Sai : Thanks for making this a sticky.
The Robomaniac
Project Head / Lead Programmer
Centaur Force
Tyn
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Post by Tyn »

Is that last post organised spam or just a guest getting confused coming from a search engine I wonder?

Edit: Definate organised spam.
Robomaniac
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Post by Robomaniac »

yep

Robomaniac enjoys killing spammers. Its genetic, you should hear my dad w/ telemarketers!
:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
The Robomaniac
Project Head / Lead Programmer
Centaur Force
vermeer
Posts: 2017
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Post by vermeer »

(EDIT:I'd suggest better to use this format: {url=http://www.whatever.com}{b}Descriptionn Here{/b}{/url}.Saves a lot of space and is way easier to browse and find stuff. Of course, not to change Robomaniac huge post. But the clearer we keep this, easier to find later..Simply a suggestion.Also, please ppl edit messages to clean stuff in this sticky like I'm doing..)

Irfanview batch conversion mini tut ( www.irfanview.com )
(For example, convert all the bunch of textures of a level... resizing them all in a touch of button, decreasing color depth, etc :
The link is pointing to the page 10 where I describe it in a short pargraph. )
Last edited by vermeer on Tue Nov 02, 2004 9:50 am, edited 3 times in total.
Finally making games again!
http://www.konekogames.com
Electron
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Location: Massachusetts USA

How to Set Up IK in Blender

Post by Electron »

Setting Up IK in Blender See this detailed answer Vermeer gave to my question about this. http://irrlicht.sourceforge.net/phpBB2/ ... 7b2e#25787
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.

Crucible of Stars
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Blender

Post by vermeer »

Video tuts for Blender!
http://www.blender3d.org/cms/Video_Tutorials.396.0.html

advanced, latest stuff...
http://www.blender3d.org/cms/Model_Mate ... 397.0.html

that's a really easy(specially i recommend the lscw uv mapping tut) way to learn Blender .but never forget to read the online doc! :
http://blender.org/modules.php?op=modlo ... file=index


Thread explanation for JOX Directx X (*.x) MOD exporter version, for exporting x files from Blender to Irrlicht.
(At the very end I explain how to import an OBJ and link to a good import/export script.Related as many people import their OBJs into Blender. So to be able to animate and expot as x.)

JOX x exporter download for Blender. Is a modified version, for Irrlicht, of Ben's x exporter script.I have tested JOX 1.2 to work smoothly with any x viewer. But you need a read of that thread to do things well.
Last edited by vermeer on Tue Nov 16, 2004 1:49 pm, edited 4 times in total.
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vermeer
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Post by vermeer »

Panda X exporter explanation for Max. 5 and 6.
(now available for version 7, and other updates for 6.)
Panda exporter
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vermeer
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Post by vermeer »

Psionic3d tutorials for Milkshape modelling, uv mapping, also for Character Fx rigging(asigning bones and weights) and animation. Nice ones.

New tutorial for Wings3d (modelling tool) + Character Fx (15$ comercial tool for animation of character models(humans, creatures, etc) ).Not from Pisonic, but looks very good, too.

Yet though, if you're patient and dedicated, for animation is better Blender than Milkshape and Character fx. Those two are just easier and ...comercial. But imo less powerful than Blender. character Fx has weights and Milkshape hasn't milkshape has modelling , while Character Fx only animates. So, good idea to model with Milkshape or Wings3d, animate with Character Fx.

I keep recomending strongly Wings3d as a modeller. (Metasequoia LE is very good too, but for license, not usable for comercial projects. Really easy to learn, really powerful modeller. )

Wings3d tutorials

More

AutoUV tutorials(outdated. The first one speaks bout a very old blender version, and not the ideal OBJ script for blender(check ideasman plugin in sticky thread...)) :

http://mywebpages.comcast.net/jmandmc/uvmap/uvmap.html
http://www.redrival.com/scorpius/tut-wings-soccer2.htm
http://www.gustavom.com/UVsEIU.html (english zipped Flash SWF available)
http://www.geocities.com/n2geoff/wings3d/uv/uvMain.html

Autouv is Wings internal solution for Uv mapping. Quite easy, though u don't have the control like in the comercial Ultimate Unwrap, or in Blender.but it's easy, and inside wings3d.

A thread for uv mapping in Blender.

Anyway, for me the key in uv mapping for games is Lithunwrap or Ultimate Unwrap. Ultimate unwrap, ~40$ www.unwrap3d.com (imo is the way to go)

another free option, but quite less powerful (could be good to have it also):
Uv mapper classic : http://www.uvmapper.com/ click on the "classic" link.
Available for Pc Windows and Mackintosh.
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vermeer
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Lightmaps

Post by vermeer »

Finally making games again!
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vermeer
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GMAX cool trick

Post by vermeer »

I don't use Gmax, but for those who do...

Trick for copying and pasting all the content of listener in once instead of in several pargraphs (when using any Gmax script to export ) :

Select all with mouse left button pressed, all the window till the scroll reach the end....

without releasing the the left button, press the right mouse button...the typical floating menu appears....without releasing the left mouse button, right click over "copy"....voilà...you have it the huge thing in the clipboard...open your word processor, wordpad, notepad or whatever, and paste the text there... ;)

EDIT: the last right click maybe is not needed, and in some oses it may not work...after the first right click, perhaps just releasing the left mose over "copy", will copy the thing....

EDIT2: Improved and fixed. So to select text way much quicker :
http://irrlicht.sourceforge.net/phpBB2/ ... 7572#27572
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X_for_Extra
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Joined: Mon May 23, 2005 4:42 pm

Post by X_for_Extra »

Custom camera control - Dealing with the camera target. And moving/ rotating the camera in local space. (Blitz3D users will like that)

http://www.irrforge.org/index.php/Custo ... ra_control
Should put something witty here I suppose.
Ron

Post by Ron »

if any of you can make awsome characters in blender e-mial me at darkdragon8691@netscape.net and ill e-mail you back with more details
Ron

Post by Ron »

if any of you can make awsome characters in blender e-mial me at darkdragon8691@netscape.net and ill e-mail you back with more details
Ron

Post by Ron »

if any of you can make awsome characters in blender e-mial me at darkdragon8691@netscape.net and ill e-mail you back with more details
xhrit
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...

Post by xhrit »

Core2Duo E8400 3.0ghz - 2048mb DDR2 800 - geForce 9600 - Slackware12.1

Word-image-symbol programming limits, controls, and imprisons the individual.
Smash the control images, smash the control machine.
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