Bullet physics demo
content license
nano,
I am making a open source RPG builder. As always I am looking for content that can be freely distributed ( with any required credits of course ). Can any of your content be distubuted provided it is fully credited ?
home website is http://www.tronacom.com
I am making a open source RPG builder. As always I am looking for content that can be freely distributed ( with any required credits of course ). Can any of your content be distubuted provided it is fully credited ?
home website is http://www.tronacom.com
I got it to compile OK with VS2005 and Bullet 2.63final. The lib and include paths seem to be for "bullet2.55" but was solved easily enough by changing them to point my 2.63 install.
Irrlicht Demos: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=45781
I'm currently updating the demo code.
And the error messages below show what files need updating.
I'm currently testing the demo code against:
1) Irrlicht-1.4.2
2) Bullet-2.72
I will work on the code and post the update later.
Thanks.
And the error messages below show what files need updating.
I'm currently testing the demo code against:
1) Irrlicht-1.4.2
2) Bullet-2.72
I will work on the code and post the update later.
Thanks.
Code: Select all
c:\packages\irrlicht_bullet_demo_stats\main.cpp(7) : error C2259: 'CApp' : cannot instantiate abstract class
due to following members:
'bool irr::IEventReceiver::OnEvent(const irr::SEvent &)' : pure virtual function was not defined
c:\packages\irrlicht-1.4.2\include\IEventReceiver.h(262) : see declaration of 'irr::IEventReceiver::OnEvent'
IrrlichtObject.cpp
BulletPhysicsWorld.cpp
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsWorld.cpp(145) : error C2039: 'HasHit' : is not a member of 'btCollisionWorld::ClosestRayResultCallback'
c:\packages\bullet-2.72\src\BulletCollision\CollisionDispatch\btCollisionWorld.h(210) : see declaration of 'btCollisionWorld::ClosestRayResultCallback'
BulletPhysicsObject.cpp
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(54) : error C2661: 'btRigidBody::btRigidBody' : no overloaded function takes 8 arguments
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(66) : error C2039: 'setCcdSquareMotionThreshold' : is not a member of 'btRigidBody'
c:\packages\bullet-2.72\src\BulletDynamics\Dynamics\btRigidBody.h(42) : see declaration of 'btRigidBody'
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(69) : warning C4244: 'argument' : conversion from 'double' to 'btScalar', possible loss of data
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(150) : warning C4244: 'argument' : conversion from 'double' to 'btScalar', possible loss of data
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(151) : warning C4244: 'argument' : conversion from 'double' to 'btScalar', possible loss of data
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(152) : warning C4244: 'argument' : conversion from 'double' to 'btScalar', possible loss of data
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(187) : warning C4018: '<' : signed/unsigned mismatch
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(197) : warning C4018: '<' : signed/unsigned mismatch
c:\packages\irrlicht_bullet_demo_stats\BulletPhysicsObject.cpp(213) : warning C4018: '<' : signed/unsigned mismatch
OK, here is the link to updated demo code...
https://sourceforge.net/project/showfil ... _id=295333
Enjoy.
Note:
1) It will only work with Irrlicht 1.4.2 and Bullet-2.72
2) Irrlicht 1.4.2 and Bullet-2.72 download separately. Not included in package.
3) No EXE included, compile-link then run. Irrlicht 1.4.2 DLL included.
4) Batteries sold separately.
5) The end is near! Repent!
https://sourceforge.net/project/showfil ... _id=295333
Enjoy.
Note:
1) It will only work with Irrlicht 1.4.2 and Bullet-2.72
2) Irrlicht 1.4.2 and Bullet-2.72 download separately. Not included in package.
3) No EXE included, compile-link then run. Irrlicht 1.4.2 DLL included.
4) Batteries sold separately.
5) The end is near! Repent!
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...aaaaaand...?
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
I just wanted to comment that this demo made the integration and learning curve for Bullet much easier, and inspired a lot of ideas in how to encapsulate and interface between Irrlicht and Bullet in my own game. Kudos and much thanks to the creator. I look forward to any other content, demos, or what have thou that may come.