If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
renegadeandy
Posts: 122 Joined: Sun May 25, 2008 11:14 pm
Location: Scotland
Contact:
Post
by renegadeandy » Fri May 30, 2008 1:02 pm
Hey guys.
I need models for my game obviously - not talented in any shape or form to do it myself, nor do I really have the time.
Thus i need some good sources of models, ive looked at the polycount website - it has some models but only for quake 2, not really useful for me.
I am currently using md2 models, but i suppose I could use various types if they were appropriate - textured and animated. Thanks very much guys,
Andy
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:
Post
by JP » Fri May 30, 2008 1:29 pm
What's wrong with polycount? Irrlicht supports MD2 so that's a great resource, apart from the fact most of them are rubbish
Turbosquid is a good place for models but generally doesn't have animated ones...
ayman
Posts: 51 Joined: Sat Feb 05, 2005 7:33 pm
Location: Piefke State
Post
by ayman » Fri May 30, 2008 2:39 pm
polycount.com was down for years ... so thanks for the message that it is up and running again! Now there seem to be less models than before though.
renegadeandy
Posts: 122 Joined: Sun May 25, 2008 11:14 pm
Location: Scotland
Contact:
Post
by renegadeandy » Fri May 30, 2008 8:34 pm
polycount seems to have quake2 models and thats it......
not that useful!
Event then, when i download them, they are in 2 files a tris and a weapon which i dont really understand - also doesnt show how to use them, what animation names or frames are etc etc etc..