Hello,
I'm trying to add a new member function to COpenGLTexture (on the Mac, using the XCode project provided with the Mac SDK, if that matters). I've added the member function and everything compiles just fine. The app compiles fine, but when I go to link it, I get an "undefined symbol" error--like the member function isn't being exposed in libIrrlicht.a.
Does anyone know what might be going wrong?
Thanks a bunch!
Adding new member function
You may find extending the class more useful than modifying the source, as it means you need to have responsibility of two code bases (also the license of irrlict means you have to share your modified source).
If you're a good coder and is adding functionality that other people will use, go for gold, we need more of that.
If you're a good coder and is adding functionality that other people will use, go for gold, we need more of that.
-
- Posts: 1186
- Joined: Fri Dec 29, 2006 12:04 am
Uhm.. what? It's zlib. You don't even have to mention you're using irrlicht...torleif wrote:(also the license of irrlict means you have to share your modified source)
See here.