Crazy Geo

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Crazy Geo

Post by sudi »

Well not done yet but some basic features:

Move with w,s,a,d
Press second Mouse button to fire the BOMB
Press first Mouse button to shoot.
Press middle Mouse button to auto shoot.
Press 1-5 to change GridColor

Edit:
-improved grid code
-added another enemy
-changed the spawn problem
-menu
-highscore
-its getting harder over time...i guess

Download:
Download

Screen:
Image
Last edited by sudi on Thu Feb 26, 2009 7:26 pm, edited 8 times in total.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
bitplane
Admin
Posts: 3204
Joined: Mon Mar 28, 2005 3:45 am
Location: England
Contact:

Post by bitplane »

Wow, I love the graphical style! There is certainly some mileage in this idea!
Nice work, looking forward to updates :)
Submit bugs/patches to the tracker!
Need help right now? Visit the chat room
Lonesome Ducky
Competition winner
Posts: 1123
Joined: Sun Jun 10, 2007 11:14 pm

Post by Lonesome Ducky »

I tried running it and got this:
Image
Taymo
Posts: 55
Joined: Mon May 22, 2006 1:06 am
Location: Colorado Springs - CTU
Contact:

Post by Taymo »

Lonesome Ducky wrote:I tried running it and got this:
Image
Ditto
Ride the Spiral Development:
spiralride.blogspot.com
greenya
Posts: 1012
Joined: Sun Jan 21, 2007 1:46 pm
Location: Ukraine
Contact:

Post by greenya »

Wow!
Very nice effects.
torleif
Posts: 188
Joined: Mon Jun 30, 2008 4:53 am

Post by torleif »

I get the same syntax error.
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

Needs more work :lol:

Took quite some time to load whilst saying it was 100% done and then i was just presented with the red grid but nothing else, no buttons seemed to do anything and clicking the mouse would change the windows title to Not Responding....
Image Image Image
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

@Lonesome Ducky, Taymo, torleif
Ok thats a shader compiler problem. So i guess either u don't have pixel/vertex shader 3.0 or u have a ati card which has problems with some syntax related stuff. But i guess thats not.

@JP
I bett u have a ati card which have problems with rendertargets^^

@bitplane, greenya
thanks :D


maybe the ones with problems could tell me what hardware u got and if i was right about my thoughts.

btw the game uses irrlichtSVN
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

Yep i've got an ATI card on this PC!
Image Image Image
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

Ok uploaded a new version. there is a exe without shaders so use that one when u have problems with the normal version.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

Yep that one works, good job, i like the deformation of the grid, very cool!
Image Image Image
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

Irrlicht SVN/trunk has the new FBO usage with render buffers, so aTI problems shouldn't be there anymore.
rogerborg
Admin
Posts: 3590
Joined: Mon Oct 09, 2006 9:36 am
Location: Scotland - gonnae no slag aff mah Engleesh
Contact:

Post by rogerborg »

That's a nice prototype, thanks for sharing!

I guess you know the gameplay issues: enemies can spawn right on top of you, and there's (currently) nothing to stop you from camping in a corner.

Those are easily fixed though, and this looks like it'll be more fun than a barrel full of of drunken monkeys.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

Really nice grid effect, especially when it explodes then settles down again.

Welldone.
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
BlindSide
Admin
Posts: 2821
Joined: Thu Dec 08, 2005 9:09 am
Location: NZ!

Post by BlindSide »

Fixed yer shader (Does no one understand error messages anymore? :P):
http://rafb.net/p/QnQ6b796.html

Still doesn't work on my laptop though, must be the RTT dimensions. Don't worry my laptop sucks, it'll probably work on better ATIs with this fix applied.

Oh yeah what does BSEngine stand for? :P

Omaremad are you talking about the part when the enemies hit you? My pc kinda freezes up when that happens, are you running it on your Turion X2?
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Post Reply